Search found 174 matches
- Fri Oct 30, 2015 12:27 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: How to text overlay in video?
- Replies: 1
- Views: 1741
Re: How to text overlay in video?
Hi, the player object has a property called alwaysBuffer. If it is set to true, other objects, such as text fields can be drawn on top of the player. If it is set to false, the player will be always in the foreground covering any other livecode object no matter how you set the layer property of that...
- Thu Oct 22, 2015 11:22 pm
- Forum: Multimedia
- Topic: Audio broadcast and receiver, over the internet
- Replies: 1
- Views: 2543
Re: Audio broadcast and receiver, over the internet
Hi, probably this is possible in Livecode, but if it is simply streaming audio from the office to home it might be easier to use one of the available live streaming servers such as icecast. My friend used it to stream the sound of deep Finnish forest into a museum somewhere in Europe. In Livecode my...
- Thu Oct 22, 2015 10:17 pm
- Forum: Multimedia
- Topic: Player Object - frozen video image
- Replies: 3
- Views: 3778
Re: Player Object - frozen video image
Thanks Klaus. I followed your recommendation to let the player "breath" and it seems to have addressed the issue although the random nature of the problem has made it difficult to be certain. I noticed that the issue was more frequent when the video files were located on a slower disk. Btw. is there...
- Tue Oct 20, 2015 2:00 pm
- Forum: Multimedia
- Topic: Player Object - frozen video image
- Replies: 3
- Views: 3778
Player Object - frozen video image
Hi, I run into a strange issue with the player object. I am working on an interactive video-installation. On a card I have 100 buttons and one player object. If user clicks button 1, video 1 will be played from the Player Object. If user clicks button 2 video 2 will be played and so forth. In about ...
- Tue Oct 20, 2015 1:42 pm
- Forum: Multimedia
- Topic: Improving playback performance - multiple player objects
- Replies: 11
- Views: 7770
Re: Improving playback performance - multiple player objects
Just to report about our results: we managed to get up to 80 player objects playing almost synchronous on the late 2014 iMac (27" 5K i7, 8 GB RAM 4,0/M295X). We use OSX 10.10.5, LC 7.1. The players went out of sync by ca. 5 to 10 frames which was acceptable for our purpose. The video size was 150x15...
- Mon Feb 09, 2015 10:37 pm
- Forum: Multimedia
- Topic: Improving playback performance - multiple player objects
- Replies: 11
- Views: 7770
Re: Improving playback performance - multiple player objects
Hi Martin, thanks for the hint. On a first look I cannot see why mergAV would improve playback performance. The external adds functions and commands to work with media; perhaps in a similar way then the EnhancedQT external, but simple playback should be the same with or without the external. But I w...
- Fri Feb 06, 2015 11:09 am
- Forum: Multimedia
- Topic: Improving playback performance - multiple player objects
- Replies: 11
- Views: 7770
Re: Improving playback performance - multiple player objects
Thanks for the further explanations. I use LC 7.01. so AV-Foundation framework is used. I have to find out more about it. I will do some testing when I get my hands on a mac pro with a fast ssd and see if there is any chance to get close to what I have in mind. My 2011 Macbook Pro managed around 20 ...
- Thu Feb 05, 2015 7:57 am
- Forum: Multimedia
- Topic: Improving playback performance - multiple player objects
- Replies: 11
- Views: 7770
Re: Improving playback performance - multiple player objects
Hi Klaus, thanks for the quick response. This project is a sort of data visualisation, so the player objects will be positioned on a x/y axis according to different questions/options the user selects. Therefore it is difficult to create one big movie file beforehand. I also don't aim for smooth play...
- Wed Feb 04, 2015 1:50 pm
- Forum: Multimedia
- Topic: Improving playback performance - multiple player objects
- Replies: 11
- Views: 7770
Improving playback performance - multiple player objects
Hi, I have a stack with a size of 4096×2304 pixels (4K). On the stack I placed 100 player objects that each references a QT clip (260x260px,12 fps, MPEG-4 Video, Linear PCM). I would like to play all clips at approximately the same time. I am on a Macbook Pro 2011 model. As expected, the playback is...