Search found 98 matches

by chelling
Sun Jun 30, 2013 5:27 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Hilighting Buttons
Replies: 12
Views: 7627

Hilighting Buttons

I can’t get this solution and will appreciate help. I have a set of buttons any of which may or may not be visible. If the user types 1, then the highlight of the next visible button should be true and the current highlight false. This works to advance the hilite to the next button if all of them ar...
by chelling
Sat Jun 01, 2013 6:36 pm
Forum: iOS Deployment
Topic: Script Delat
Replies: 0
Views: 1606

Script Delat

The repeat loop is this card script is causing a 4 to 5 second delay in the script of "button2", which is just a go to card script. I have spent several hours and can't get it to work better. Does anyone have any recommendations? local tSoundFile, tSoundDonePlaying on openCard put "" into tSoundDone...
by chelling
Tue May 28, 2013 10:34 pm
Forum: iOS Deployment
Topic: Stop Moving
Replies: 4
Views: 3224

Re: Stop Moving

I didn't think of using sound channels because I am playing one sound, but this was the answer. Thank you all very much!! on openCard put specialFolderPath("engine") & "/audio/musicFile3.mp3" into tSoundFile if the environment is "mobile" then mobilePlaySoundOnChannel tSoundFile, "current", "now" re...
by chelling
Mon May 27, 2013 6:16 pm
Forum: iOS Deployment
Topic: Stop Moving
Replies: 4
Views: 3224

Re: Stop Moving

Thanks stugis. I am not using channels - just an mp3 file. I am using a repeat loop. I am collecting the points in variables like this. There are 10 points, so I end up with tPoint1 to tPoint10. put item 1 to 2 of line 1 of the points of graphic "Polygon" into tPoint1 Next I play the sound file: if ...
by chelling
Mon May 27, 2013 4:13 pm
Forum: iOS Deployment
Topic: Stop Moving
Replies: 4
Views: 3224

Stop Moving

Any recommendations for stopping an image from moving along the points of a polygon graphic when the sound is done?
by chelling
Mon Nov 26, 2012 1:33 am
Forum: iOS Deployment
Topic: iOS Users
Replies: 10
Views: 5309

Re: iOS Users

I have been playing around with this topic am hoping someone will be willing to take a look at the sample stack I have attached. I have broken it down into 5 steps to help me think it through better. I am certain there is a better way to accomplish this. Also, I really am not understanding the custo...
by chelling
Tue Jan 25, 2011 2:24 am
Forum: iOS Deployment
Topic: Universal App
Replies: 2
Views: 2519

Re: Universal App

Thanks. That's what I have been trying. However, when I test the platform function, iPhone is returned in the simulator regardless of which hardware type is selected. Have you tried this?
by chelling
Mon Jan 24, 2011 12:38 am
Forum: iOS Deployment
Topic: Universal App
Replies: 2
Views: 2519

Universal App

Does anyone have recommendations / guidelines for building universal (iphone & ipad) apps?

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