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by malte
Sun Mar 01, 2015 1:20 pm
Forum: Engine Contributors
Topic: A Little Message To The Developers RE: LiveCode 7.0.3
Replies: 22
Views: 11196

Re: A Little Message To The Developers RE: LiveCode 7.0.3

Hey Richard,

the simple arraytest in my dropbox folder might be helpful demonstrating this:

https://www.dropbox.com/sh/uspg0njkwdg7 ... ecode?dl=0
by malte
Sat Feb 28, 2015 3:28 pm
Forum: Engine Contributors
Topic: A Little Message To The Developers RE: LiveCode 7.0.3
Replies: 22
Views: 11196

Re: A Little Message To The Developers RE: LiveCode 7.0.3

Just checked 7.0.3 What keeps me from migrating to 7.x still is present though. Most controls I use in my projects make massive use of arrays. Handling those in 7 did not improve (yet). The team is aware though and I still have hope that it can be optimized. (Penalty is about 10 to 12 times the slow...
by malte
Sat Feb 28, 2015 10:50 am
Forum: Engine Contributors
Topic: A Little Message To The Developers RE: LiveCode 7.0.3
Replies: 22
Views: 11196

Re: A Little Message To The Developers RE: LiveCode 7.0.3

I think it started on the lists. :-) Need to check out 7.0.3 urgently tonight. :-)
by malte
Fri Jan 16, 2015 9:47 am
Forum: Engine Contributors
Topic: Sockets: Multicast or Socket Options
Replies: 22
Views: 11295

Re: Sockets: Multicast or Socket Options

Well, putting liveCode aside as "just a toy" might be a tad bit too quick of a judgement. It surely depends on what you need to do. I have helped releasing a couple of production grade applications over the last 13 years using liveCode. Sure it could not do everything, but I guess like always it is ...
by malte
Mon Jan 05, 2015 5:24 pm
Forum: Animation Engine
Topic: EaseInOut using multiple scrolling fields
Replies: 6
Views: 7005

Re: EaseInOut using multiple scrolling fields

Hi dougy, no need to apologize for being pedantic :-) Maybe I was not clear in my reply also. The way I think about it may be a tad bit overcomplicated but the "correct" behaviour of a slot machine: start getting the wheel to spin at a constant speed using easeIn, scroll constant for a while, then e...
by malte
Sun Jan 04, 2015 1:56 pm
Forum: Animation Engine
Topic: EaseInOut using multiple scrolling fields
Replies: 6
Views: 7005

Re: EaseInOut using multiple scrolling fields

Hi Doug, what you are trying to build is a little different from what you think you are trying to build I guess. If you are looking at a slot machine, it does not just ease in and out. In pseudocode it would look a little like this: on startWheel pWheel ease in quickly roll at constant speed until s...
by malte
Mon Dec 22, 2014 3:37 pm
Forum: Animation Engine
Topic: AnimationEngine and education...
Replies: 11
Views: 7835

Re: AnimationEngine and education...

Hi, here is the definite "I do it this way" guide :-) Make animationEngine a substack of your mainstack: Have animationEngine in memory then in the messageBox: set the mainstack of stack "animationEngine" to "nameOfYourMainstackGoesHere" then in our own stack: on preOpenStack start using stack "anim...
by malte
Fri Dec 19, 2014 5:00 pm
Forum: Animation Engine
Topic: AnimationEngine and education...
Replies: 11
Views: 7835

Re: AnimationEngine and education...

Just to be precise here, it is not my limitation but apples. IF it is up to me I can grant a license that lets you upload to the store without the ned of a commercial license if it is an edu app without a problem. I just have not worded that yet... Any thoughts on that are greatly appreciated.
by malte
Fri Dec 19, 2014 8:56 am
Forum: Animation Engine
Topic: AnimationEngine and education...
Replies: 11
Views: 7835

Re: AnimationEngine and education...

Hi folks, sorry to be late to the party (I am currently travelling a lot and can not put as much time on monitoring the forums as I wish I could). AE is dual licensed. GPL V3 and Commercial. So indeed, if you can live with the freedoms of the GPL and its consequences, AE can be used as free as in be...
by malte
Fri Dec 05, 2014 7:05 pm
Forum: rTree
Topic: Does rTree 2.0.x work?
Replies: 2
Views: 3880

Re: Does rTree 2.0.x work?

Hi,

I use it in current projects. What exactly is misbehaving?
by malte
Thu Dec 04, 2014 5:26 pm
Forum: IDE Contributors
Topic: Project: Performance Benchmarking Toolkit
Replies: 52
Views: 36017

Re: Project: Performance Benchmarking Toolkit

on mouseUp local tString,tTest repeat 1000000 put "asd" & cr after tString end repeat put the millisecs into tTest put base64Encode(tString) into tString answer the millisecs - tTest put the millisecs into tTest put base64Decode(tString) into tString answer the millisecs - tTest end mouseUp 6.5 enc...
by malte
Thu Dec 04, 2014 5:22 pm
Forum: IDE Contributors
Topic: Project: Performance Benchmarking Toolkit
Replies: 52
Views: 36017

compress / decompress

on mouseUp local tString,tTest repeat 1000000 put "asd" & cr after tString end repeat put the millisecs into tTest put compress(tString) into tString answer the millisecs - tTest put the millisecs into tTest put decompress(tString) into tString answer the millisecs - tTest end mouseUp This is actua...
by malte
Wed Dec 03, 2014 10:08 am
Forum: Getting Started with LiveCode - Complete Beginners
Topic: datgrid display sort of correct [solved]
Replies: 5
Views: 2309

Re: datgrid display sort of correct

Hi Matt,

please try the following. In the messagebox:

put true into gRevDevelopment -- this will force to output error messages that are swallowed by the IDE

after that, try to populate your grid again and check if it throws any errors.

Hope that helps,

Malte
by malte
Wed Nov 26, 2014 11:13 am
Forum: IDE Contributors
Topic: Project: Performance Benchmarking Toolkit
Replies: 52
Views: 36017

Re: Project: Performance Benchmarking Toolkit

Danke Hermann! :-)
by malte
Fri Nov 21, 2014 9:34 pm
Forum: IDE Contributors
Topic: Project: Performance Benchmarking Toolkit
Replies: 52
Views: 36017

Re: Project: Performance Benchmarking Toolkit

Sorry I chime in late. Here are my 2 cents regarding faceless vs. UI driven testing... I think we need both. One of the important factors on a server / CGI installation is the startuptime. (Has anybody measured that already? Of course it shall be easier to test the low level operations in a faceless...

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