local sGameRunning
on updateScreen
if sGameRunning then
if the mouse is not down then
set the top of image "myrocket" to the top of image "myrocket" + 10
end if
end if
end updateScreen
on StartGame
activateScreenUpdates
put true into sGameRunning
end StartGame
on stopGame
put ...
Search found 2 matches
- Thu May 02, 2013 10:19 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Game Academy help: Lesson 1: activateScreenUpdates error
- Replies: 5
- Views: 3629
- Wed May 01, 2013 10:37 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Game Academy help: Lesson 1: activateScreenUpdates error
- Replies: 5
- Views: 3629
Game Academy help: Lesson 1: activateScreenUpdates error
I have been watching the Game Academy videos, and when I run script that makes the rocket fall, about 30 minutes in, it has an error that reads:
card id 1002: execution error at line 16 (Handler: can't find handler) near "activateScreenUpdates", char 1
I have done everything I have been told to do ...
card id 1002: execution error at line 16 (Handler: can't find handler) near "activateScreenUpdates", char 1
I have done everything I have been told to do ...