Search found 10 matches
- Mon Jun 27, 2011 10:03 pm
- Forum: iOS Deployment
- Topic: Native scroller blues
- Replies: 25
- Views: 17209
Re: Native scroller blues
Without being too mean here, doesn't this seem like a completely unacceptable solution? If we have to use a webview as a hack to get scrolling speeds vaguely acceptable, remind me why we're even using LiveCode? A shell webkit app in cocoa seems to do the trick for free. I guess I'm frustrated with t...
- Fri Apr 01, 2011 5:38 am
- Forum: iOS Deployment
- Topic: Splash Screen Stretching
- Replies: 2
- Views: 3377
Re: Splash Screen Stretching
I also found a hack around this one. Set the Standalone Build Settings to hide the status bar. Then, in an opencard handle, use iphoneShowStatusBar to re-show it. It means during the launch screen the status bar is hidden, which is a bit odd, and once the app is running the user sees the status bar ...
- Thu Mar 31, 2011 9:27 pm
- Forum: iOS Deployment
- Topic: Retina display on simulator & non-retina devices
- Replies: 6
- Views: 6449
Re: Retina display on simulator & non-retina devices
Unfortunately my app is slated to be sent to Apple this week, so I kind of have to waste time for now :-) Thanks for the heads-up though. Looking forward to it. Here's to hoping the next version supports my other 2 pet peeves: speed speed SPEED (scrolling speed is totally unusable today--I use web b...
- Thu Mar 31, 2011 9:16 pm
- Forum: iOS Deployment
- Topic: Splash Screen Stretching
- Replies: 2
- Views: 3377
Splash Screen Stretching
Besides the alliteration which makes the subject great, has anyone seen this issue? I've made a 640x960 splash screen. It looks great for a second, then stretches too tall. My guess is that this is LiveCode's fault and the first second is the OS using the default image and the stretched version is L...
- Thu Mar 31, 2011 9:13 pm
- Forum: iOS Deployment
- Topic: Retina display on simulator & non-retina devices
- Replies: 6
- Views: 6449
Re: Retina display on simulator & non-retina devices
Great thoughts, Andy! I haven't tried the app on a non-retina display (outside of the simulator), so it didn't even occur to me how much time might be involved in scaling elements down on launch, although that makes perfect sense. It still seems like it would be great for LiveCode to handle the reti...
- Tue Mar 29, 2011 3:18 am
- Forum: iOS Deployment
- Topic: How to display local html page in browser control
- Replies: 16
- Views: 18424
Re: How to display local html page in browser control
Hi Joel, You might try doing some of this via javascript in the iOS browser, and have it call a url on touch events, which you then catch. It's a bit hacky, but it might do what you're looking for. To catch an event, you can use something like this, but make sure to: set iphoneControlSet sBrowserId,...
- Sun Mar 27, 2011 6:16 pm
- Forum: iOS Deployment
- Topic: Retina display on simulator & non-retina devices
- Replies: 6
- Views: 6449
Re: Retina display on simulator & non-retina devices
In the absence of a real solution, I've taken to trying to resize every control on preopencard. It's a hack, and there's more specifics to handle, but here's a first run-through which hits most of my scaling-down issues. Touching up gradients, graphic effects (I touch up drop shadow), text field mar...
- Sun Mar 27, 2011 4:25 am
- Forum: iOS Deployment
- Topic: Show points and routes with Google Maps in iOS
- Replies: 5
- Views: 5379
Re: Show points and routes with Google Maps in iOS
The way I've done work with a web view in iOS before and interacting back with the code is by catching the "browserLoadRequest". (You also need to make sure to set: iphoneControlSet sBrowserId, "delayRequests", "true") This way you can, say, create a fake URL that you access that has some unique ide...
- Sun Mar 27, 2011 4:05 am
- Forum: iOS Deployment
- Topic: Retina display on simulator & non-retina devices
- Replies: 6
- Views: 6449
Retina display on simulator & non-retina devices
Does anyone have any thoughts on how to develop in LiveCode for both retina display and non-retina display devices? If you develop at 320x480, this scales up 2x on a Retina display, which works fine, but looks low-res. If you instead develop at 640x960, it looks great on a retina display, but shows ...
- Tue Jan 11, 2011 10:48 pm
- Forum: iOS Deployment
- Topic: Background tasks (multitasking)
- Replies: 1
- Views: 3248
Background tasks (multitasking)
Hello, It seems like livecode doesn't support this yet, but I wanted to check to see if anyone had any successes or has heard anything about development of background tasks or multitasking on iOS. I'm talking specifically about a few scenarios: 1. Specific background tasks, eg. updating location in ...