Search found 361 matches

by splash21
Fri Aug 05, 2011 11:23 am
Forum: MobGUI
Topic: Missing controls??
Replies: 4
Views: 4224

Re: Missing controls??

Hi, Askari. You can also click on the iPhone icon, then use the tab key to cycle through tool sets - al long as the mouse pointer stays inside the plugin!

:)
by splash21
Mon Aug 01, 2011 10:12 am
Forum: MobGUI
Topic: Demo: scroller with A-Z index
Replies: 6
Views: 7343

Re: Demo: scroller with A-Z index

You could also add the following code to the script of the 'Contacts' field;

Code: Select all

on touchEnd pId
   answer the value of the clickLine
end touchEnd
An easy way to take an action when an entry is touched.
by splash21
Mon Aug 01, 2011 1:07 am
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Rev 2.6 Not LiveCode
Replies: 8
Views: 4616

Re: Rev 2.6 Not LiveCode

Hi, Frank. I'm assuming the language basics haven't changed from 2.6, so the following should work after you put tResult into CalcField; if tResult >= 1 and tResult <= 10 then set the backColor of fld "CalcField" to red else if tResult >= 11 and tResult <= 19 then set the backColor of fld "CalcField...
by splash21
Sun Jul 31, 2011 8:47 pm
Forum: Getting Started with LiveCode - Experienced Developers
Topic: SOLVED - Big problem - substack not opening!!! Help!!!
Replies: 3
Views: 2995

Re: Big problem - substack not opening!!! Help!!!

:idea: Maybe there's some code causing this to happen? Have you tried suppressing messages before you open your stack??
by splash21
Sun Jul 31, 2011 12:10 pm
Forum: MobGUI
Topic: Demo: scroller with A-Z index
Replies: 6
Views: 7343

Demo: scroller with A-Z index

I've been asked a few times of it's possible to have a scroller with the vertical A-Z index like the iPhone contacts app. This demo shows a similar set up using the following; 1/ The contact list: a native scroller with a text field. 2/ The index: a graphic with rounded ends and a text field. The co...
by splash21
Thu Jul 28, 2011 8:32 am
Forum: MobGUI
Topic: Treat LiveCode Controls like MobGui ones
Replies: 1
Views: 2938

Re: Treat LiveCode Controls like MobGui ones

Hi, ctceismc. I need to add some more docs. As of V0.19, the geometry has improved so that ALL controls are automatically treated this way, so there's no need to select them individually. This was the way things were a few releases back until some potential problems were found with certain grouped c...
by splash21
Wed Jul 27, 2011 8:10 am
Forum: MobGUI
Topic: Important: lockLocation and selectGroupedControls
Replies: 1
Views: 3433

Re: Important: lockLocation and selectGroupedControls

Hi, George. The selectGroupedControls property is really only to treat a group of objects as one control, so you don't see all the components. For normal groups of controls, you would probably want to see the controls contained in the group. MobGUI doesn't require that you lock all your groups - if ...
by splash21
Tue Jul 26, 2011 11:16 pm
Forum: MobGUI
Topic: V0.18
Replies: 2
Views: 3376

Re: V0.18

Hi, Diane. I accidentally 'lost' a control - must have moved it off screen somewhere - I noticed it was on screen when in portrait and missing in landscape. The 'remove geometry' item was added as a quick way to get it back again. You can switch to the view where the control is visible then if you c...
by splash21
Tue Jul 26, 2011 10:45 pm
Forum: MobGUI
Topic: V0.19
Replies: 0
Views: 2170

V0.19

There was a lot of feedback and suggestions/requests to restore the geometry management that automatically rescaled ALL controls without having to select non-plugin controls individually. It was also clear that many users want to design in - for example - iPhone portrait and iPhone retina portrait :...
by splash21
Fri Jul 22, 2011 1:22 pm
Forum: MobGUI
Topic: V0.18
Replies: 2
Views: 3376

V0.18

I sometimes find MobGUI sitting over the top of something (even property palettes) and have to move it around to get at whatever's underneath, so I thought it would be a good idea to be able to hide and show the plugin as required. The IDE's context menu seemed to be the easiest place to have this f...
by splash21
Fri Jul 22, 2011 12:08 pm
Forum: MobGUI
Topic: V0.17 - Open heart surgery
Replies: 4
Views: 7142

Re: V0.17 - Open heart surgery

Thanks for the post, John. I tried recreating your example (with V0.17), and it worked OK :? (In both IDE and simulator) on mouseUp Answer "Begin getting data" put the uText of group "firstName" into tFirstName put the uText of group "lastName" into tLastName put the uText of group "email" into tEma...
by splash21
Thu Jul 21, 2011 11:57 am
Forum: MobGUI
Topic: V0.17 - Open heart surgery
Replies: 4
Views: 7142

V0.17 - Open heart surgery

V0.17 fixes an issue which popped up recently. Thanks to Rob Glassman and Gary Simpson for both sending sample code to help track the bug. MobGUI was put on the operating table and the creation of all native iOS controls now happens in the preOpenCard handler (the snippet that MobGUI automatically i...
by splash21
Thu Jul 21, 2011 11:33 am
Forum: MobGUI
Topic: Text box
Replies: 3
Views: 4088

Re: Text box

Hi, Mackus - Dixie is spot on with his advice :wink: The native text field is only represented in the IDE with a LiveCode control, which can be grouped just like any other LC control. In reality, the real native control is only created at runtime and can not be contained inside a LiveCode group. HTH...
by splash21
Wed Jul 20, 2011 12:57 pm
Forum: MobGUI
Topic: MobGUI External Test
Replies: 0
Views: 2223

MobGUI External Test

I just viewed the iOS externals video by Michael from RunRev and gave it a go. Cool!..... 8)
MobGUIExternalTest.png
by splash21
Mon Jul 18, 2011 1:37 pm
Forum: MobGUI
Topic: V0.16 update
Replies: 2
Views: 3256

V0.16 update

V0.16 update is now available. It should sort out the custom size screen settings for android. There are still a couple of remaining issues regarding geometry and grouped controls, so these will hopefully all be resolved with the next update. It's also worth mentioning that George Brackett found an ...

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