Search found 361 matches

by splash21
Tue Feb 18, 2014 11:30 pm
Forum: Getting Started with LiveCode - Experienced Developers
Topic: Mobile file upload a solution CGI
Replies: 16
Views: 24579

Re: Mobile file upload a solution CGI

Here's the mobile test stack and the receiver .lc file for the server. Set the password, receiver URL and chunk size (currently 0.5 Mb) in the 'uploadTest' handler in the card. Set the same password in the upload.lc file. The security works by creating a token with a life of 10 seconds (configurable...
by splash21
Tue Feb 18, 2014 7:13 pm
Forum: Getting Started with LiveCode - Experienced Developers
Topic: Mobile file upload a solution CGI
Replies: 16
Views: 24579

Re: Mobile file upload a solution CGI

After a couple of improvements - here's a 4.5Mb jpg image being uploaded to an on-rev server with final verification when the upload is complete and authentication. The receiving .lc script is very small - I'll create a php version as well. http://youtu.be/SfDoF8r2wVQ Just tested on an android table...
by splash21
Tue Feb 18, 2014 3:53 pm
Forum: Getting Started with LiveCode - Experienced Developers
Topic: Mobile file upload a solution CGI
Replies: 16
Views: 24579

Re: Mobile file upload a solution CGI

Here's a 32Mb file being uploaded in the background on iOS to an on-rev server. I just need to add some password protection and do some more real device testing - then it's available if anyone is interested. I thought it was worth posting as the receiver script is a .lc server script, so everything ...
by splash21
Mon Feb 17, 2014 7:52 pm
Forum: MobGUI
Topic: Create your own fonts!
Replies: 5
Views: 5125

Re: Create your own fonts!

Thanks, Simon. I thinks it's a good option to have when developing an app - including just one custom font with all the icons you need instead of including all the fonts. There maybe quite a few more fonts in the future, so you won't have to include a whole bunch of them!
by splash21
Mon Feb 17, 2014 7:49 pm
Forum: MobGUI
Topic: HAVE I FOUND A BUG?
Replies: 10
Views: 6661

Re: HAVE I FOUND A BUG?

Glad it helped, Russ :) - V1.24 was posted earlier today - I included the addition to the option buttons; for a group of three option buttons named 'OptionA', 'OptionB' and 'OptionC' set the mgSelected of group "OptionB" to true will select that button. You can set the mgSelected property to any val...
by splash21
Mon Feb 17, 2014 6:37 pm
Forum: MobGUI
Topic: Feature request: Sliding view
Replies: 1
Views: 2459

Re: Feature request: Sliding view

Sounds good - I'll check it out !
by splash21
Mon Feb 17, 2014 6:30 pm
Forum: MobGUI
Topic: Carousel updates
Replies: 2
Views: 2805

V1.24 - more carousel tweaking

I couldn't replicate the behavior seen in the video - until I tried it on a device - without sticky mode! I should have re-checked how the control was performing on actual devices sooner - it looked pretty drastic and it was pretty hard to even get the control spinning. I've re-tweaked the control a...
by splash21
Sun Feb 16, 2014 9:53 pm
Forum: MobGUI
Topic: Carousel updates
Replies: 2
Views: 2805

Carousel updates

In between updating the docs, this quick update removes a couple of debug 'puts' that were writing to the message box. It also adds a sticky mode to the carousel (to make it act more like a menu) and the code has been improved slightly to remove a bounce often seen after clockwise rotation. V1.23 is...
by splash21
Sun Feb 16, 2014 9:47 pm
Forum: MobGUI
Topic: Carousel first draft (+ hints and tips)
Replies: 5
Views: 4359

Re: Carousel first draft (+ hints and tips)

I've snuck in a quick carousel update with a 'sticky' option that should hopefully allow much easier selection of items as discussed. V1.23 is ready for download.
by splash21
Sun Feb 16, 2014 5:31 pm
Forum: MobGUI
Topic: Carousel first draft (+ hints and tips)
Replies: 5
Views: 4359

Re: Carousel first draft (+ hints and tips)

Hi, Gerry. I posted a message to the use-list, but forgot to drop a post here : there are a couple of puts that will hog the message box; Just noticed two stray puts in the carousel behavior script: lines 255 & 309. I'll make sure those are removed for the next update. I want the user to be able to ...
by splash21
Sun Feb 16, 2014 5:19 pm
Forum: MobGUI
Topic: HAVE I FOUND A BUG?
Replies: 10
Views: 6661

Re: HAVE I FOUND A BUG?

Hi, Russ My work around so far is to send a mouseDown message from the openCard script to the group ( the actual group representing the single desired segment of the control I want to appear selected. It works fine but I wonder if this scheme is inviting a future problem? That's the current way to d...
by splash21
Fri Feb 14, 2014 2:15 pm
Forum: MobGUI
Topic: HAVE I FOUND A BUG?
Replies: 10
Views: 6661

Re: HAVE I FOUND A BUG?

For the splash screen displayed while the app loads, you'll have to specify images - check out "File => Standalone Application Settings => iOS" in the LiveCode menu : you can choose which images to use for the splash screen from here :) If you drag a few option buttons on to a card, then the card's ...
by splash21
Thu Feb 13, 2014 10:21 pm
Forum: MobGUI
Topic: Create your own fonts!
Replies: 5
Views: 5125

Create your own fonts!

If you want to create your own font from mobguicons (or other fonts available online) with just the symbols that you need for your app, then read on... I've added a new download to http://www.mobgui.com - the SVG icon files used to create the mobguicons fonts. I use http://fontello.com/ to create th...
by splash21
Thu Feb 13, 2014 10:01 pm
Forum: MobGUI
Topic: Fonts download and icon suggestions
Replies: 17
Views: 10645

Re: Fonts download and icon suggestions

Every now and again there's time to sneak another few in....
mobguicons-5_20140213.png
mobguicons-5_20140213.png (11.5 KiB) Viewed 2670 times
just updated the fonts download on the web site
by splash21
Thu Feb 13, 2014 5:36 pm
Forum: MobGUI
Topic: HAVE I FOUND A BUG?
Replies: 10
Views: 6661

Re: HAVE I FOUND A BUG?

Hi, Russ. The new version of the plugin is a complete rewrite and doesn't attach a substack to your stack - have you added controls from the new plugin to a project already using the old plugin? The card will receive the openStack message before the stack does, so from the snippets above, the card w...

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