NEVER MIND! Solved my own issue. Not a LiveCode thing - it's a stupid Dock setting.
https://www.techjunkie.com/recent-appli ... jave-dock/
Search found 169 matches
- Fri Aug 28, 2020 1:36 pm
- Forum: Mac OS
- Topic: Multiple LiveCode icons in my Dock
- Replies: 2
- Views: 781
- Fri Aug 28, 2020 1:32 pm
- Forum: Mac OS
- Topic: Multiple LiveCode icons in my Dock
- Replies: 2
- Views: 781
Multiple LiveCode icons in my Dock
I wasn't sure where to ask this, but has anyone seen multiple LiveCode icons inserted into their Dock? I'm running 10.15. When I launch LiveCode, it automatically adds itself to my Dock (meaning the icon is still there when I quit.) When I launch it again, it adds a second icon. On the third launch ...
- Thu Jun 14, 2018 12:10 pm
- Forum: Games
- Topic: USB Game Controllers?
- Replies: 8
- Views: 5180
Re: USB Game Controllers?
Oops! Sorry it took me so long to respond. It's the iBuffalo Classic USB Gamepad. I use it with OpenEmu, which lets you run old arcade games in emulation. It also runs NES, SNES, and a ton of other systems. Aha! OK, yeah, I think I figured this out. The iBuffalo Classic USB Gamepad says nothing on t...
- Tue Jun 05, 2018 11:51 pm
- Forum: Games
- Topic: USB Game Controllers?
- Replies: 8
- Views: 5180
Re: USB Game Controllers?
I connected the USB controller to a text editor, and nothing. So I think you're right - the OS doesn't know what to do with the input. OpenEmu likely has some generic USB game pad drivers in it, so it works well with that.
- Mon May 14, 2018 12:39 am
- Forum: Games
- Topic: USB Game Controllers?
- Replies: 8
- Views: 5180
USB Game Controllers?
Work goes very well on my proof of concept Galaga-type game. Basically I have everything working, including randomized attack patterns for my 8 baddies. I'm super happy with the results so far! So my next thought was to try to get my game working with my usb game controller. It's an older controller...
- Sat May 12, 2018 7:54 pm
- Forum: Games
- Topic: Scrolling Backgrounds
- Replies: 7
- Views: 4062
Re: Scrolling Backgrounds
I hadn't thought about using and testing different versions of LiveCode, but I will include that. I'd been using LiveCode Community 7 for a long time, but it was crashing a bunch on me with the animation stuff. I started using 8, which crashes far far less. Still need to try 9. So yeah, I'll do some...
- Sat May 12, 2018 2:31 pm
- Forum: Games
- Topic: Scrolling Backgrounds
- Replies: 7
- Views: 4062
Re: Scrolling Backgrounds
Thanks Cy - I'm already using your directions! LOL. I think I asked the wrong question. What I'm trying to figure out is if there are any advantages or disadvantages to using an image for background instead of skinning a button. I'm using buttons for everything else. I'm trying to get a feel for wha...
- Thu May 10, 2018 11:54 pm
- Forum: Games
- Topic: Scrolling Backgrounds
- Replies: 7
- Views: 4062
Scrolling Backgrounds
I have a simple question. If you make a game with a scrolling background, is it better to use a button or an image to display the background image?
Re: Our Klaus
Klaus has answered more of my questions in the past than I can remember, and has been invaluable. I remember asking questions here and whenever I saw his name as the replier I'd get excited because I knew he'd have the answers. Klaus is awesome!
- Mon May 07, 2018 9:35 pm
- Forum: Off-Topic
- Topic: Kind of sad to see...
- Replies: 14
- Views: 5511
Re: Kind of sad to see...
Thanks! :) I had a little hobby software company with my buddy Chris about 5 years ago. We made educational apps and had two iOS apps in the App Store. But Chris got hired to be an Apple SE, and they basically told him he couldn't put out software for iOS on the side, so we stopped. After that, I lo...
- Mon May 07, 2018 8:58 pm
- Forum: Off-Topic
- Topic: Kind of sad to see...
- Replies: 14
- Views: 5511
Re: Kind of sad to see...
The best resource I've seen (and used) is at: https://sites.google.com/a/pgcps.org/livecode/game-programming I've been gone from the forums for about 5-6 years, but have been using LiveCode at work doing server stuffs, and I've just decided to jump back into game making. The above site is a really c...
- Sun Sep 20, 2015 5:39 pm
- Forum: CGIs and the Server
- Topic: Tip using LiveCode with Sublime Text 2
- Replies: 0
- Views: 1916
Tip using LiveCode with Sublime Text 2
Forgive me if this is common knowledge. Despite the "cool kids" not liking it any more, Sublime Text 2 is my fave editor for HTML and CSS. I work on both OS X and Windows web servers, and Sublime Text 2 is identical on both platforms. I've started using it with my Livecode Server scripts, and discov...
- Sun Jun 15, 2014 2:15 pm
- Forum: iOS Deployment
- Topic: Native-looking settings on iOS
- Replies: 8
- Views: 3348
Re: Native-looking settings on iOS
tmControl2 looks good also. I bought Monte's external for settings and it's exactly what I needed for this problem. But I'll probably go ahead and pick up tmControl2 this afternoon. Are the graphics optimized for retina?
- Fri Jun 06, 2014 9:35 pm
- Forum: iOS Deployment
- Topic: Native-looking settings on iOS
- Replies: 8
- Views: 3348
Re: Native-looking settings on iOS
Thanks, Nakia, I will definitely have a look!
- Wed Jun 04, 2014 9:28 pm
- Forum: iOS Deployment
- Topic: Native-looking settings on iOS
- Replies: 8
- Views: 3348
Native-looking settings on iOS
If you launch Apple's "Settings" app on iOS 7, you see the typical list of items with an icon to the left of each item and gray lines separating them. You also see a ">" at the end of each line. Touching a line makes a new screen slide on top of the old screen. The Notes app works the same way. Is t...