Search found 202 matches
- Fri Jun 26, 2015 3:11 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: ios deployment issue [solved]
- Replies: 19
- Views: 12947
Re: ios deployment issue [solved]
Indeed, this fix works. TestFlight permits distribution to up to 1000 users. An email address is all that's needed. AirLaunch is a slick implementation of ad hoc distribution. It is limited to 100 devices and requires a UDID for each device. For those who find their way here in search of a solution ...
- Sat May 16, 2015 10:28 pm
- Forum: MergEXT
- Topic: iOS 8.2/8.3 compatibility?
- Replies: 8
- Views: 8765
Re: iOS 8.2/8.3 compatibility?
The stable release of 6.7.5 now builds standalones containing externals without generating errors, but they will not launch on the simulator (not yet tested on a device).
- Fri May 08, 2015 2:31 pm
- Forum: MergEXT
- Topic: iOS 8.2/8.3 compatibility?
- Replies: 8
- Views: 8765
Re: iOS 8.2/8.3 compatibility?
The warning persists with LC 7.0.5 (rc2) and 6.7.5 (rc2) with iOS 8.3 selected as the test target. I tried the latest versions of mergDoc (1.0.18), mergContact-MIT (1.0.13) and rrehardcopy-SDK14.15. The app launches in the iOS 8.3 simulator, but of course without the functionality provided by the ex...
- Thu May 07, 2015 5:15 pm
- Forum: MergEXT
- Topic: iOS 8.2/8.3 compatibility?
- Replies: 8
- Views: 8765
Re: iOS 8.2/8.3 compatibility?
mergDoc and rrehardcopy are the only two I've tested. I get the warning "Could not find appropriate build of external '/(myfilepath)/rrehardcopy.lcext' for Simulator-Simulator 8_2" Works fine for standalones, so unless you have to compile different versions for the simulator this may be a LiveCode i...
- Tue May 05, 2015 3:50 am
- Forum: MergEXT
- Topic: iOS 8.2/8.3 compatibility?
- Replies: 8
- Views: 8765
Re: iOS 8.2/8.3 compatibility?
Nevermind. They seem to be working for iOS 8.2 when building a standalone, just not while testing in the simulator.
- Mon May 04, 2015 1:31 pm
- Forum: MergEXT
- Topic: iOS 8.2/8.3 compatibility?
- Replies: 8
- Views: 8765
iOS 8.2/8.3 compatibility?
Monte,
Do you have an ETA for updated externals?
Michael
Do you have an ETA for updated externals?
Michael
- Sat May 17, 2014 7:28 pm
- Forum: iOS Deployment
- Topic: Can't upload to Apple App Store
- Replies: 13
- Views: 9361
Re: Can't upload to Apple App Store
psfakianakis wrote:I have exactly the same problem.
I'm using version LC 6.6
Seehttp://forums.runrev.com/viewtopic.php?f=49&t=20416 for a workaround
- Sat May 17, 2014 1:18 pm
- Forum: iOS Deployment
- Topic: App upload errors via Application Loader - UPDATE
- Replies: 13
- Views: 9972
Re: Application Loader ITMS-9000 errors UPDATE
As far as I can tell, this issue was uncovered by a very recent change in the automated review process for submitted apps. As such, it looks to me like it will prevent App Stpre submissions for all apps built with versions of LC that support Xcode 5, up to and including LC 7.0 (dp 3). There seems to...
- Sat May 17, 2014 1:24 am
- Forum: iOS Deployment
- Topic: App upload errors via Application Loader - UPDATE
- Replies: 13
- Views: 9972
Re: Application Loader ITMS-9000 errors UPDATE
Started over with a fresh copy of 6.6.1, edited the settings.plist files with TextWrangler and used the modified 6.6.1 to build and submit without errors. Thank you.
- Fri May 16, 2014 11:48 pm
- Forum: iOS Deployment
- Topic: App upload errors via Application Loader - UPDATE
- Replies: 13
- Views: 9972
Re: Application Loader ITMS-9000 errors UPDATE
Your fix didn't work for me. It does fix the incorrect DTXcodeBuild entry in the resulting info.plist file, but Application Loader reports numerous errors, mostly related to missing icons for various iPhone and iPod Touch models even though my standalone is built for the iPad only. Can you provide d...
- Wed May 07, 2014 1:43 am
- Forum: iOS Deployment
- Topic: Scrolling performance LC 6.6.1
- Replies: 2
- Views: 2900
Re: Scrolling performance LC 6.6.1
Chris,
Try adding "set the acceleratedRendering of this stack to true" to your preOpenStack handler rather than manually setting compositorType, tileSize, etc.
Try adding "set the acceleratedRendering of this stack to true" to your preOpenStack handler rather than manually setting compositorType, tileSize, etc.
- Thu Apr 03, 2014 5:01 pm
- Forum: MergEXT
- Topic: LC 6.6 RC2 - Could not find appropriate build of external
- Replies: 11
- Views: 13928
Re: LC 6.6 RC2 - Could not find appropriate build of externa
the new mergZXing is now working, but mergNIC 1.0.4 still generates the same warning when testing in the simulator set to iOS 7.1. When saving as a standalone I get "linking for armv7 failed with Undefined symbols for architecture armv7:"__libinfoptr_mergNIC*, referenced from: -u command line option...
- Sun Mar 30, 2014 1:50 pm
- Forum: MergEXT
- Topic: LC 6.6 RC2 - Could not find appropriate build of external
- Replies: 11
- Views: 13928
Re: LC 6.6 RC2 - Could not find appropriate build of externa
Thank you Monte.
FYI I'm still getting errors with mergZXing and mergNIC when attempting to build for iOS7.1. mergAES and mergDropbox seem fine. Haven't tested the others.
FYI I'm still getting errors with mergZXing and mergNIC when attempting to build for iOS7.1. mergAES and mergDropbox seem fine. Haven't tested the others.
- Thu May 09, 2013 11:12 pm
- Forum: iOS Deployment
- Topic: Capture: UDID & Apple ID
- Replies: 14
- Views: 9773
Re: Capture: UDID & Apple ID
I've made a unique identifier by running a handler like this the first time an app is launched: command makeUniqueID put the milliseconds into tUniqueID --Grab a POSIX timestamp wait random(50) milliseconds -- wait from 0-50 random msecs put the milliseconds & tUniqueID into tUniqueID --grab another...
- Sun Jan 20, 2013 2:04 am
- Forum: iOS Deployment
- Topic: Uploading to the App Store
- Replies: 3
- Views: 2702
Re: Uploading to the App Store
Max,
If you haven't already, take a look at http://lessons.runrev.com/s/lessons/m/4 ... le-for-ios and related lessons.
Exactly what error message are you getting when you try to upload your app?
If you haven't already, take a look at http://lessons.runrev.com/s/lessons/m/4 ... le-for-ios and related lessons.
Exactly what error message are you getting when you try to upload your app?