Search found 206 matches

by CALL-151
Fri Jun 26, 2015 3:11 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: ios deployment issue [solved]
Replies: 19
Views: 4006

Re: ios deployment issue [solved]

Indeed, this fix works. TestFlight permits distribution to up to 1000 users. An email address is all that's needed. AirLaunch is a slick implementation of ad hoc distribution. It is limited to 100 devices and requires a UDID for each device. For those who find their way here in search of a solution ...
by CALL-151
Sat May 16, 2015 10:28 pm
Forum: MergEXT
Topic: iOS 8.2/8.3 compatibility?
Replies: 8
Views: 2684

Re: iOS 8.2/8.3 compatibility?

The stable release of 6.7.5 now builds standalones containing externals without generating errors, but they will not launch on the simulator (not yet tested on a device).
by CALL-151
Fri May 08, 2015 2:31 pm
Forum: MergEXT
Topic: iOS 8.2/8.3 compatibility?
Replies: 8
Views: 2684

Re: iOS 8.2/8.3 compatibility?

The warning persists with LC 7.0.5 (rc2) and 6.7.5 (rc2) with iOS 8.3 selected as the test target. I tried the latest versions of mergDoc (1.0.18), mergContact-MIT (1.0.13) and rrehardcopy-SDK14.15. The app launches in the iOS 8.3 simulator, but of course without the functionality provided by the ex...
by CALL-151
Thu May 07, 2015 5:15 pm
Forum: MergEXT
Topic: iOS 8.2/8.3 compatibility?
Replies: 8
Views: 2684

Re: iOS 8.2/8.3 compatibility?

mergDoc and rrehardcopy are the only two I've tested. I get the warning "Could not find appropriate build of external '/(myfilepath)/rrehardcopy.lcext' for Simulator-Simulator 8_2" Works fine for standalones, so unless you have to compile different versions for the simulator this may be a LiveCode i...
by CALL-151
Tue May 05, 2015 3:50 am
Forum: MergEXT
Topic: iOS 8.2/8.3 compatibility?
Replies: 8
Views: 2684

Re: iOS 8.2/8.3 compatibility?

Nevermind. They seem to be working for iOS 8.2 when building a standalone, just not while testing in the simulator.
by CALL-151
Mon May 04, 2015 1:31 pm
Forum: MergEXT
Topic: iOS 8.2/8.3 compatibility?
Replies: 8
Views: 2684

iOS 8.2/8.3 compatibility?

Monte,

Do you have an ETA for updated externals?

Michael
by CALL-151
Sat May 17, 2014 7:28 pm
Forum: iOS Deployment
Topic: Can't upload to Apple App Store
Replies: 13
Views: 3802

Re: Can't upload to Apple App Store

psfakianakis wrote:I have exactly the same problem.

I'm using version LC 6.6

Seehttp://forums.runrev.com/viewtopic.php?f=49&t=20416 for a workaround
by CALL-151
Sat May 17, 2014 1:18 pm
Forum: iOS Deployment
Topic: App upload errors via Application Loader - UPDATE
Replies: 13
Views: 2969

Re: Application Loader ITMS-9000 errors UPDATE

As far as I can tell, this issue was uncovered by a very recent change in the automated review process for submitted apps. As such, it looks to me like it will prevent App Stpre submissions for all apps built with versions of LC that support Xcode 5, up to and including LC 7.0 (dp 3). There seems to...
by CALL-151
Sat May 17, 2014 1:24 am
Forum: iOS Deployment
Topic: App upload errors via Application Loader - UPDATE
Replies: 13
Views: 2969

Re: Application Loader ITMS-9000 errors UPDATE

Started over with a fresh copy of 6.6.1, edited the settings.plist files with TextWrangler and used the modified 6.6.1 to build and submit without errors. Thank you.
by CALL-151
Fri May 16, 2014 11:48 pm
Forum: iOS Deployment
Topic: App upload errors via Application Loader - UPDATE
Replies: 13
Views: 2969

Re: Application Loader ITMS-9000 errors UPDATE

Your fix didn't work for me. It does fix the incorrect DTXcodeBuild entry in the resulting info.plist file, but Application Loader reports numerous errors, mostly related to missing icons for various iPhone and iPod Touch models even though my standalone is built for the iPad only. Can you provide d...
by CALL-151
Wed May 07, 2014 1:43 am
Forum: iOS Deployment
Topic: Scrolling performance LC 6.6.1
Replies: 2
Views: 872

Re: Scrolling performance LC 6.6.1

Chris,

Try adding "set the acceleratedRendering of this stack to true" to your preOpenStack handler rather than manually setting compositorType, tileSize, etc.
by CALL-151
Thu Apr 03, 2014 5:01 pm
Forum: MergEXT
Topic: LC 6.6 RC2 - Could not find appropriate build of external
Replies: 11
Views: 6110

Re: LC 6.6 RC2 - Could not find appropriate build of externa

the new mergZXing is now working, but mergNIC 1.0.4 still generates the same warning when testing in the simulator set to iOS 7.1. When saving as a standalone I get "linking for armv7 failed with Undefined symbols for architecture armv7:"__libinfoptr_mergNIC*, referenced from: -u command line option...
by CALL-151
Sun Mar 30, 2014 1:50 pm
Forum: MergEXT
Topic: LC 6.6 RC2 - Could not find appropriate build of external
Replies: 11
Views: 6110

Re: LC 6.6 RC2 - Could not find appropriate build of externa

Thank you Monte.

FYI I'm still getting errors with mergZXing and mergNIC when attempting to build for iOS7.1. mergAES and mergDropbox seem fine. Haven't tested the others.
by CALL-151
Fri Jan 17, 2014 12:25 pm
Forum: Feature Requests
Topic: Bluetooth Low Energy
Replies: 14
Views: 5323

Re: Bluetooth Low Energy

I like this for a cheap device! I have some plans for this little fella Just understand that for now, you'll need techBASIC and/or Xcode to do anything meaningful with it. Monte- Perhaps this framework could accelerate development of a BTLE external? https://github.com/kickingvegas/YmsCoreBluetooth
by CALL-151
Fri Nov 22, 2013 7:55 pm
Forum: Feature Requests
Topic: Bluetooth Low Energy
Replies: 14
Views: 5323

Re: Bluetooth Low Energy

Just adding my endorsement. We're about to see an explosion of BTLE-enabled devices. LiveCode will need to support it (engine or external) in order to remain relevant as a mobile development platform.

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