Shell doesn't work on the iPhone
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- Wed Aug 08, 2012 12:01 pm
- Forum: CGIs and the Server
- Topic: Server : send email with PDF attachment
- Replies: 4
- Views: 9680
- Wed Aug 08, 2012 11:54 am
- Forum: Internet
- Topic: HTTP multipart forms
- Replies: 2
- Views: 4954
Re: HTTP multipart forms
Here is a an important update!! The above code will not work on the iphone because of a header format issue. I sent the code to LiveCode support and they kindly debugged it for me. Here is the response they sent (I tried it and it works. Yaaay!!) The reason for your issue is a slight bug in your cod...
- Wed Aug 01, 2012 10:15 am
- Forum: Mac OS
- Topic: OS X Mountain Lion
- Replies: 14
- Views: 13680
Re: OS X Mountain Lion
Oh for a working X. Clicking X in the path did nothing. That's why the extensive measures were required. If I knew which file contained the strings, I would have removed them only, but how does one figure such things out? There is no documentation for LiveCode indicating which files can be removed a...
- Wed Aug 01, 2012 10:10 am
- Forum: Internet
- Topic: HTTP multipart forms
- Replies: 2
- Views: 4954
HTTP multipart forms
You can't use the liburl library on the iPhone, so you have to construct your own multipart forms. This seems to work in LiveCode desktop, but does not work on the iphone. The killnewlines is required because otherwise, the file is messed up. the base64 encoder adds them in. function killnewlines th...
- Fri Jul 27, 2012 10:08 pm
- Forum: Mac OS
- Topic: Mountain Lion
- Replies: 6
- Views: 6645
Re: Mountain Lion
Adrian,
Try the fix I posted in http://forums.runrev.com/viewtopic.php?f=19&t=11129
(Basically delete LiveCode using "CleanApp", reinstall, point the first mobile pref to the new Xcode (not the second one))
-b
Try the fix I posted in http://forums.runrev.com/viewtopic.php?f=19&t=11129
(Basically delete LiveCode using "CleanApp", reinstall, point the first mobile pref to the new Xcode (not the second one))
-b
- Fri Jul 27, 2012 10:03 pm
- Forum: Mac OS
- Topic: XCode 4.4 breaks livecode
- Replies: 2
- Views: 3502
Re: XCode 4.4 breaks livecode
I came up with a fix.
I tried setting the version to 3.1.3 and it worked fine. So Xcode 4.4 must support earlier OSs.
The fix is posted here http://forums.runrev.com/viewtopic.php? ... 450#p59450
I tried setting the version to 3.1.3 and it worked fine. So Xcode 4.4 must support earlier OSs.
The fix is posted here http://forums.runrev.com/viewtopic.php? ... 450#p59450
- Fri Jul 27, 2012 9:44 pm
- Forum: Mac OS
- Topic: OS X Mountain Lion
- Replies: 14
- Views: 13680
Re: OS X Mountain Lion
Here is the fix I finally figured out: 1) Completely remove LiveCode. This is not as simple as it sounds. There are all kinds of places where LiveCode embeds itself. Simply dragging it to the trash will not work. I tried AppZapper, but it didn't do a good enough job, it only removed 3 files. Then I ...
- Fri Jul 27, 2012 2:05 pm
- Forum: Mac OS
- Topic: OS X Mountain Lion
- Replies: 14
- Views: 13680
Re: OS X Mountain Lion
I installed mountain lion. This deleted the developer folder, xcode is now someplace else I had to install xcode 4.4 because xcode 4.3.3 will not run in mountain lion try running livecode - it can't find the folder there is no way to select the new developer folder in livecode. (preferences are look...
- Fri Jul 27, 2012 12:34 pm
- Forum: Mac OS
- Topic: XCode 4.4 breaks livecode
- Replies: 2
- Views: 3502
XCode 4.4 breaks livecode
I just installed Xcode 4.4 but it breaks LiveCode.
I get the following
There was an error while saving the standalone application
performing IOS device builds requires the iOS 5.0 SDK platform to be installed
Does anyone know how to fix this?
I get the following
There was an error while saving the standalone application
performing IOS device builds requires the iOS 5.0 SDK platform to be installed
Does anyone know how to fix this?
- Fri Jul 27, 2012 12:33 pm
- Forum: Mac OS
- Topic: Mountain Lion
- Replies: 6
- Views: 6645
Re: Mountain Lion
It seems broken. I downloaded Mountain Lion. This broke LiveCode. I then tried to run the old xcode, but mountain lion said that I had to use a newer version of xcode. so i upgraded to Xcode 4.4, but now LiveCode will not build. I get the following error message There was an error while saving the s...
- Tue Jul 24, 2012 7:53 pm
- Forum: Multimedia
- Topic: The native scroller callbacks don't work for browser
- Replies: 1
- Views: 5460
The native scroller callbacks don't work for browser
I've added a native browser control. and all is fine. The image loads and all is fine. Except that the scroll callback don't work. Is there any trick to this? Or do they just not work for the browser control? on preOpenCard --global mScrollerId --iphoneControlCreate "browser" send "makeControl" to g...
- Tue Jul 24, 2012 7:31 am
- Forum: iOS Deployment
- Topic: How do I get the browser to open a jpeg
- Replies: 1
- Views: 1761
Re: How do I get the browser to open a jpeg
Well I found the problem. Thanks to Gerry. Here is his working code on preOpenCard local localURL global mScrollerId iphoneControlCreate "browser" put the result into mScrollerId iphoneControlSet mScrollerId, "visible", "true" iphoneControlSet mScrollerId, "canBounce", "true" iphoneControlSet mScrol...
- Tue Jul 24, 2012 7:06 am
- Forum: iOS Deployment
- Topic: iOS - Pinch,Zoom,Drag Image - iPad - How?
- Replies: 9
- Views: 9824
Re: iOS - Pinch,Zoom,Drag Image - iPad - How?
Thank-you Jellsie for your post. This is exactly what I needed.
-B
-B
- Tue Jul 24, 2012 6:49 am
- Forum: iOS Deployment
- Topic: How do I get the browser to open a jpeg
- Replies: 1
- Views: 1761
How do I get the browser to open a jpeg
According to the documentation I should be able to do the following -- We use this variable to store the id of the UIWebView native -- control. local sBrowserId on preOpenCard if the environment is not "mobile" then exit preOpenCard end if -- Create our browser control and store the id iphoneControl...