Search found 73 matches

by DRJ-UK
Wed Sep 04, 2013 6:48 pm
Forum: iOS Deployment
Topic: iOS App being rejected straight after upload - Invalid Image
Replies: 3
Views: 3696

Re: iOS App being rejected straight after upload - Invalid I

Hi Looking into this issue further, in addition to the icon files there is also a need to include the names of these icon files in the info.plist contained in the App bundle. Unfortunately I cannot see a way of doing this because LC creates the info.plist file and others at build time. This is also ...
by DRJ-UK
Wed Sep 04, 2013 12:07 pm
Forum: iOS Deployment
Topic: iOS App being rejected straight after upload - Invalid Image
Replies: 3
Views: 3696

Re: iOS App being rejected straight after upload - Invalid I

Hi Apple may have "jumped the gun" with their email. We submitted an App update for iPad on 1 Sept and did not receive the email you refer to. LC is not yet iOS 7 ready as far as I know. However, as LC generates the icons at build time from those you identify within the iOS settings pane, a possible...
by DRJ-UK
Fri Aug 02, 2013 7:36 pm
Forum: iOS Deployment
Topic: Submitting to Apple... at what size ?
Replies: 3
Views: 2839

Re: Submitting to Apple... at what size ?

Dixie What size did you build them at 1024 x 768... or 2048 x 1536? Has anyone suffered a rejection from submitting their iPad app to Apple at 1024 x 768? Apps are easier to develop for the two iPad variants compared to the three sizes needed for iPhone. You are OK to create an App for the 1024 x 76...
by DRJ-UK
Tue Jun 11, 2013 4:09 pm
Forum: iOS Deployment
Topic: Community edition options
Replies: 8
Views: 4947

Re: Community edition options

Colleagues It would of course be better to have built in platform-specific objects and hopefully we'll see them eventually.Gerry With the preview of iOS 7 the whole interface design has changed some aspects will be easier to "hand-craft" but Gerry is right - platform-specific would be great to take ...
by DRJ-UK
Thu May 23, 2013 4:45 pm
Forum: iOS Deployment
Topic: Non-public API usage!
Replies: 21
Views: 13897

Re: Non-public API usage!

andres wrote: Is the new version going to be released this week?
Andres

LC 5.5.5 is already released and fixes the issue so uploads via iTunes Connect are back on track.

See this post from Heather for details:

http://forums.runrev.com/viewtopic.php? ... 149#p76048

Dave
by DRJ-UK
Sun May 19, 2013 12:04 pm
Forum: Animation Engine
Topic: Presentation at RunRevLive.13
Replies: 1
Views: 10133

Presentation at RunRevLive.13

Malte Thanks for your presentation at the Edinburgh conference this last week about Animated User Interfaces. I caught up with this via an online recording as part of a Kickstarter reward. Your presentation provided some useful insights into the way you have developed and utilised Animation Engine t...
by DRJ-UK
Sun May 19, 2013 11:43 am
Forum: iOS Deployment
Topic: Uploaded app is too large
Replies: 30
Views: 20592

Re: Uploaded app is too large

Colleagues Reducing the file size for uploading Apps is another interesting development from Apple - a bit rich when you see how massive their own Apps actually are!! For the iPad on the App Store, Pages is listed as 257 MB, Numbers as 256 MB, Keynote at 319 MB, iMovie at 496 MB and GarageBand at a ...
by DRJ-UK
Thu May 16, 2013 3:36 pm
Forum: iOS Deployment
Topic: Non-public API usage!
Replies: 21
Views: 13897

Re: Non-public API usage!

Andres When can we expect the update to version 6? The latest information from RR via the quality forum suggests there will be update releases for versions 5.5.4 (to 5.5.5) and 6.0.1 (to 6.0.2). Currently undergoing internal testing so I guess it could be next week sometime. Hope this is helpful. Dave
by DRJ-UK
Wed May 15, 2013 7:05 pm
Forum: iOS Deployment
Topic: Non-public API usage!
Replies: 21
Views: 13897

Re: Non-public API usage!

Colleagues The App builds appear to be rejected by Apple from all versions of commercial LC and is clearing having a negative impact on a number of folk around the world. Certainly it is frustrating and knocks confidence! Obviously Apple changed their screening process and LC ran foul of this. As re...
by DRJ-UK
Fri May 10, 2013 4:03 pm
Forum: iOS Deployment
Topic: Non-public API usage!
Replies: 21
Views: 13897

Re: Non-public API usage!

Paul I have just received the same error message from Apple. I submitted the app (built with LC 5.5.4) about a month ago and it was accepted, but my first upgrade, submitted today, was rejected. Hope this gets solved soon. Things never stand still long enough it seems!! As mentioned earlier, I will ...
by DRJ-UK
Fri May 10, 2013 9:45 am
Forum: iOS Deployment
Topic: Non-public API usage!
Replies: 21
Views: 13897

Re: Non-public API usage!

Colleagues

Just checked the quality forums and this issue has been reported (Bug 10895), been confirmed and has been assigned to a LC developer for investigation.

Will await outcome and post an update here for other colleagues.

Dave
by DRJ-UK
Fri May 10, 2013 8:53 am
Forum: iOS Deployment
Topic: Non-public API usage!
Replies: 21
Views: 13897

Non-public API usage!

Colleagues There seems to be other changes in the App screening process after uploading binaries. Just uploaded a new version of one of our apps via iTunes Connect and received an email which included the following message: "Non-public API usage: Apps are not permitted to access the UDID and must no...
by DRJ-UK
Fri Mar 01, 2013 4:31 pm
Forum: iOS Deployment
Topic: Distribute App, but not on App store?
Replies: 3
Views: 3287

Re: Distribute App, but not on App store?

Tim

This link takes you to through a step-by-step approach for "ad hoc" distribution.

http://www.innerfence.com/howto/install ... stribution

As Jean-Marc noted, this is limited to 100 but be enough for your needs!

Dave
by DRJ-UK
Tue Feb 19, 2013 1:51 pm
Forum: iOS Deployment
Topic: iphoneUseDeviceResolution throws error
Replies: 4
Views: 4140

Re: iphoneUseDeviceResolution throws error

Hi The clue appears in the error message and focuses on the line with the iphoneDeviceScale(). Try replacing the string "2" with just the ordinal number 2 as shown in the code below: on openStack if iphoneDeviceScale() is 2 then -- note the end of the if statement line should end with "then" iphoneU...
by DRJ-UK
Tue Feb 19, 2013 11:41 am
Forum: iOS Deployment
Topic: Push Notifcation Email Message after Uploading App
Replies: 6
Views: 7350

Re: Push Notifcation Email Message after Uploading App

Colleagues A further update following upload of an App. App built with LC 5.5.4. Another email notification has been received but the content has changed - see the last three sentences. Missing Push Notification Entitlement - Your app appears to include API used to register with the Apple Push Notif...

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