Hello, don’t try to “pause” LiveCode—it will freeze the UI. Instead, validate and only proceed when the field is long enough.
Simplest approach:
on returnInField
if the number of chars of me < 6 then
answer "Enter at least 6 characters."
exit returnInField
end if
go to card "NextScreen"
end ...
Search found 5 matches
- Fri Apr 24, 2026 10:59 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Quick Code Question
- Replies: 3
- Views: 9887
- Fri Apr 24, 2026 10:57 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Livecode to control smarthome
- Replies: 2
- Views: 13477
Re: Livecode to control smarthome
Yes, technically — but not directly, and not in the way you’re probably hoping. LiveCode can make HTTP calls, but the Google Home ecosystem is the real constraint here, not LiveCode.
- Sat Feb 07, 2026 2:17 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Codesign error: Operation not permitted
- Replies: 9
- Views: 14314
Re: Codesign error: Operation not permitted
On macOS Catalina, Operation not permitted during codesign is almost always because Terminal doesn’t have Full Disk Access.
Fix:
System Preferences → Security & Privacy → Privacy
Full Disk Access
Add Terminal . app
Quit and reopen Terminal
Run codesign again
Fix:
System Preferences → Security & Privacy → Privacy
Full Disk Access
Add Terminal . app
Quit and reopen Terminal
Run codesign again
- Fri Jul 18, 2025 2:32 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: How to move an object from one card to another?
- Replies: 5
- Views: 22019
Re: How to move an object from one card to another?
Hi Charles,
welcome to the forum!
Hm, I would probably use a couple of BUTTONs, one on each card where neccessary,
with the image you need as the ICON for the button.
This way, you can show/use your imge on many cards, but the image is only "physically"
present ONCE in your stack.
Know what I ...
welcome to the forum!
Hm, I would probably use a couple of BUTTONs, one on each card where neccessary,
with the image you need as the ICON for the button.
This way, you can show/use your imge on many cards, but the image is only "physically"
present ONCE in your stack.
Know what I ...
- Tue Jul 15, 2025 7:55 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: How to move an object from one card to another?
- Replies: 5
- Views: 22019
How to move an object from one card to another?
Hello,
For a game I'm developing, I've implemented an inventory system. When you interact with an image, its visibility is set to 'false,' and the name of the image is added to a spare inventory 'slot' in an SQLite database.
When you select the item in a data grid and click the 'drop' button, the ...
For a game I'm developing, I've implemented an inventory system. When you interact with an image, its visibility is set to 'false,' and the name of the image is added to a spare inventory 'slot' in an SQLite database.
When you select the item in a data grid and click the 'drop' button, the ...