Richmond,
I tweaked the Github repository but it is important that you download the .zip archive under the green CODE button, it generates an archive that can be expanded properly. Downloading the individual files that are listed directly doesn't work. Same goes for the other HyperCard Stack Scope ...
Search found 183 matches
- Sun Oct 25, 2026 8:22 pm
- Forum: Converting to LiveCode
- Topic: HyperStudio Stack Scope
- Replies: 9
- Views: 117
- Sun Oct 25, 2026 6:50 pm
- Forum: Converting to LiveCode
- Topic: HyperStudio Stack Scope
- Replies: 9
- Views: 117
Re: HyperStudio Stack Scope
Richmond,
In my Github repository download the .zip file from the green "<>CODE" pull down button. In this package are the user guide and the application, but you will also see a lot of the development history in there which I thought developers might find interesting, including test stacks and ...
In my Github repository download the .zip file from the green "<>CODE" pull down button. In this package are the user guide and the application, but you will also see a lot of the development history in there which I thought developers might find interesting, including test stacks and ...
- Sun Oct 25, 2026 2:24 pm
- Forum: Converting to LiveCode
- Topic: HyperStudio Stack Scope
- Replies: 9
- Views: 117
HyperStudio Stack Scope
Hi,
I have uploaded "HyperStudio Mac Stack Scope" to my Github repository along with an illustrated user guide. An Apple IIGS version is planned since it is sufficiently different from the Mac version. Note: I had to decipher the stack format since I couldn't find it documented so there will be ...
I have uploaded "HyperStudio Mac Stack Scope" to my Github repository along with an illustrated user guide. An Apple IIGS version is planned since it is sufficiently different from the Mac version. Note: I had to decipher the stack format since I couldn't find it documented so there will be ...
- Sun Oct 18, 2026 12:12 am
- Forum: Off-Topic
- Topic: An Open Source Experiment
- Replies: 16
- Views: 1260
Re: An Open Source Experiment
Richmond,
I think the Stackadia application probably isn't right for discussion on this forum. However the other applications I created, Animation Studio, CharacterAnimator and the HyperCard/HyperCardGS export tools I think should be fine because they can be used in LiveCode in a number of ways ...
I think the Stackadia application probably isn't right for discussion on this forum. However the other applications I created, Animation Studio, CharacterAnimator and the HyperCard/HyperCardGS export tools I think should be fine because they can be used in LiveCode in a number of ways ...
- Sat Oct 17, 2026 7:07 pm
- Forum: Multimedia
- Topic: CharacterAnimator
- Replies: 4
- Views: 267
Re: CharacterAnimator
Richmond,
See my reply to Animation Studio, it is the same. You have brought up a point I hadn't considered. I need to add minimum system requirements in the applications so I will add those in the next updates.
-Mike
See my reply to Animation Studio, it is the same. You have brought up a point I hadn't considered. I need to add minimum system requirements in the applications so I will add those in the next updates.
-Mike
- Sat Oct 17, 2026 7:02 pm
- Forum: Multimedia
- Topic: Animation Studio
- Replies: 3
- Views: 232
Re: Animation Studio
Richmond,
There are not system specific builds but it is designed for current browsers and current machines: Macs (M1 - M4), Windows, and Android devices that support current versions of Safari, Firefox, Chrome and Microsoft Edge. Intel Macs may or may not work depending on the browser version it ...
There are not system specific builds but it is designed for current browsers and current machines: Macs (M1 - M4), Windows, and Android devices that support current versions of Safari, Firefox, Chrome and Microsoft Edge. Intel Macs may or may not work depending on the browser version it ...
- Sat Oct 17, 2026 1:27 am
- Forum: Multimedia
- Topic: CharacterAnimator
- Replies: 4
- Views: 267
CharacterAnimator
Hi,
Here is a simple application inspired by an old HyperCard stack, "HyperAnimator". CharacterAnimator is an open source "talking heads" utility that syncs an avatar's mouth to text. Today there are more sophisticated AI tools, like Sora, that could probably do a better job but I kind of like this ...
Here is a simple application inspired by an old HyperCard stack, "HyperAnimator". CharacterAnimator is an open source "talking heads" utility that syncs an avatar's mouth to text. Today there are more sophisticated AI tools, like Sora, that could probably do a better job but I kind of like this ...
- Fri Oct 16, 2026 2:32 am
- Forum: Multimedia
- Topic: Animation Studio
- Replies: 3
- Views: 232
Animation Studio
Hi,
I created an animation utility that might be useful to the community and is open source. It supports sprites, parallax layers, drag and drop, sound and can export animation sequences as a standalone HTML player or in movie formats. I've limited the number of layers to keep the application ...
I created an animation utility that might be useful to the community and is open source. It supports sprites, parallax layers, drag and drop, sound and can export animation sequences as a standalone HTML player or in movie formats. I've limited the number of layers to keep the application ...
- Wed Oct 14, 2026 12:28 am
- Forum: Converting to LiveCode
- Topic: HyperCard Stack Scope
- Replies: 1
- Views: 455
Re: HyperCard Stack Scope
Hi,
I completed a version for analyzing HyperCard IIGS stacks that is similar to HyperCard Stack Scope. It handles individual stacks in various formats including .po and .hdv disk images. You can display resources, graphics, scripts, etc and export in various formats depending on your need. There ...
I completed a version for analyzing HyperCard IIGS stacks that is similar to HyperCard Stack Scope. It handles individual stacks in various formats including .po and .hdv disk images. You can display resources, graphics, scripts, etc and export in various formats depending on your need. There ...
- Sun Oct 11, 2026 3:57 am
- Forum: Converting to LiveCode
- Topic: HyperCard Stack Scope
- Replies: 1
- Views: 455
HyperCard Stack Scope
Hi,
I am replacing the HyperCard tools I posted earlier with what I hope is a better and more polished tool: HyperCard Stack Scope.
Note: During development and testing I found the resource fork of a HyperCard stack was stripped unless I first compressed it into a .zip file. This works very well ...
I am replacing the HyperCard tools I posted earlier with what I hope is a better and more polished tool: HyperCard Stack Scope.
Note: During development and testing I found the resource fork of a HyperCard stack was stripped unless I first compressed it into a .zip file. This works very well ...
- Mon Oct 05, 2026 1:35 pm
- Forum: Converting to LiveCode
- Topic: HyperCard Stack Analyzer
- Replies: 0
- Views: 315
HyperCard Stack Analyzer
Hi,
10/10/2026: Removed HyperCard Stack Analyzer and am posting a more complete solution in my Github page since it is too large for the forum.
I created a modernized version of an old HyperCard Stack Analyzer that is kind of fun to use. It might help in your HyperCard to LiveCode projects or to ...
10/10/2026: Removed HyperCard Stack Analyzer and am posting a more complete solution in my Github page since it is too large for the forum.
I created a modernized version of an old HyperCard Stack Analyzer that is kind of fun to use. It might help in your HyperCard to LiveCode projects or to ...
- Mon Sep 28, 2026 4:07 am
- Forum: Off-Topic
- Topic: An Open Source Experiment
- Replies: 16
- Views: 1260
Re: An Open Source Experiment
Richmond,
The Stackadia Standalone application opens with a built-in stack that is meant for beginners to explore how to create their own stacks. You can also create stacks using the "New from Stack Wizard" in the File pull down menu. While you are developing in the Standalone I refer to stacks as ...
The Stackadia Standalone application opens with a built-in stack that is meant for beginners to explore how to create their own stacks. You can also create stacks using the "New from Stack Wizard" in the File pull down menu. While you are developing in the Standalone I refer to stacks as ...
- Sun Sep 27, 2026 6:50 pm
- Forum: Off-Topic
- Topic: An Open Source Experiment
- Replies: 16
- Views: 1260
Re: An Open Source Experiment
Hi,
I will be creating some tutorials soon, maybe YouTube, and have created a Facebook group for Stackadia. For now I have it marked private but will open it up to the public soon. I probably will not want to continue discussion threads here since it is a bit off-topic Once I figure out how to ...
I will be creating some tutorials soon, maybe YouTube, and have created a Facebook group for Stackadia. For now I have it marked private but will open it up to the public soon. I probably will not want to continue discussion threads here since it is a bit off-topic Once I figure out how to ...
- Sat Sep 26, 2026 2:01 am
- Forum: Off-Topic
- Topic: An Open Source Experiment
- Replies: 16
- Views: 1260
Re: An Open Source Experiment
On the quick links page you can open directly in browser. The script language is pretty close to xtalk but I had different goals.
- Sat Sep 26, 2026 12:40 am
- Forum: Off-Topic
- Topic: An Open Source Experiment
- Replies: 16
- Views: 1260
An Open Source Experiment
Hi,
I just released an open-source browser-based authoring environment called Stackadia. I love LiveCode but recently found I could create projects that included animation, 3d, and more that behaved pretty well using a combination of HTML/CSS/Javascript/TypeScript so thought I'd try my hand at ...
I just released an open-source browser-based authoring environment called Stackadia. I love LiveCode but recently found I could create projects that included animation, 3d, and more that behaved pretty well using a combination of HTML/CSS/Javascript/TypeScript so thought I'd try my hand at ...