Search found 108 matches

by Hutchboy
Sun May 04, 2025 7:32 pm
Forum: Games
Topic: Minimum Drawing Library Developments
Replies: 24
Views: 93109

Re: Minimum Drawing Library Developments

Hi Paul, Thanks for the input. I am brand new to GitHub so I'm not clear how "branches" work, but if you wanted to add a branch or clone the whole thing and put in your GitHub with your modifications either way should work. I am also a novice to "real" version control so I am just incrementing the v...
by Hutchboy
Sun May 04, 2025 7:18 pm
Forum: Multimedia
Topic: Accordion Image Effect
Replies: 3
Views: 43589

Re: Accordion Image Effect

Hi, Thanks for the appreciation and for the modification, this is closer to what I wanted to achieve. - Mike P.S. There are a ton of short HTML/JS/CSS web effects online, many open source. For those of you who are using Claude 3.7, it is pretty straightforward to create a project and drag the HTML/J...
by Hutchboy
Wed Apr 30, 2025 4:17 am
Forum: Multimedia
Topic: Accordion Image Effect
Replies: 3
Views: 43589

Accordion Image Effect

Hi, I created a simple accordion image effect stack that should be easily modifiable to suit your needs. The code is contained completely within the stack script and there is detailed explanation in the script header. Since I am using images the file size is too large to post here, but I have includ...
by Hutchboy
Wed Apr 02, 2025 3:21 am
Forum: Made With LiveCode
Topic: Pattern Generator Utility
Replies: 2
Views: 2461

Pattern Generator Utility

Hi, [ Note: I updated the attached pattern generator stack so you can save the generated images. This makes it much easier to import into a new image library (in the Development menu) should you want to use them in that way.] The attached Pattern Generator allows you to create 32 x 32 and 64 x 64 pi...
by Hutchboy
Tue Apr 01, 2025 5:22 pm
Forum: Games
Topic: Minimum Drawing Library Developments
Replies: 24
Views: 93109

Re: Minimum Drawing Library Developments

Hi, I have posted the latest version of the Minimum Drawing Library as well as a Test Suite to a repository in my Github account since they are too large to upload here. They are both released open source under the MIT license. https://github.com/mdroberts2017/Minimum-Drawing-Library-for-LiveCode -M...
by Hutchboy
Mon Mar 31, 2025 7:18 pm
Forum: Games
Topic: Minimum Drawing Library Developments
Replies: 24
Views: 93109

Re: Minimum Drawing Library Developments

Hi, Yes the final 0.93 MDL release will be available for download but with all of the visual effects it is too large to upload here in the forum. I think I will release it as a public repository in my Github account and then provide a link here when it is ready for prime time. I'm new to Github but ...
by Hutchboy
Sun Mar 30, 2025 9:47 pm
Forum: Games
Topic: Day and Night Pong Wars
Replies: 0
Views: 3634

Day and Night Pong Wars

Hi, The attached "Day and Night" pong wars isn't a game so much as a self running demo you can start and reset. I found a javascript version on Github that has a number of forks to other language implementations. Probably lots of ways to modify this. I put the open source MIT license statement in th...
by Hutchboy
Sun Mar 30, 2025 9:13 pm
Forum: Games
Topic: Minimum Drawing Library Developments
Replies: 24
Views: 93109

Re: Minimum Drawing Library Developments

Hi,

The MDL Library is open source so I am including the MIT license statement in the final release, so it is explicitly stated.

-Mike
by Hutchboy
Sat Mar 29, 2025 5:58 pm
Forum: Games
Topic: Minimum Drawing Library Developments
Replies: 24
Views: 93109

Re: Minimum Drawing Library Developments

Hi, This library operates on the image data of an image object. In an earlier post in this topic I uploaded a user manual which provides more detail. It covered MDL version 0.92, which didn’t include handling transparency. When I release the final version 0.93 I will include an updated user manual. ...
by Hutchboy
Sat Mar 29, 2025 12:39 pm
Forum: Games
Topic: Minimum Drawing Library Developments
Replies: 24
Views: 93109

Re: Minimum Drawing Library Developments

Hi,

The following HTML file explains in detail the MDL Image Transparency Processor I just uploaded.

-Mike
by Hutchboy
Sat Mar 29, 2025 12:38 pm
Forum: Games
Topic: Minimum Drawing Library Developments
Replies: 24
Views: 93109

Re: Minimum Drawing Library Developments

Hi, I have updated the Minimum Drawing Library to version 0.93 Draft. I had added a number of visual effects to the package but, in review I think only a small subset is worth including so the library doesn't get too large. The main update to the library is being able to handle alpha channel and tra...
by Hutchboy
Wed Mar 19, 2025 8:12 pm
Forum: Getting Started with LiveCode - Experienced Developers
Topic: QR code
Replies: 8
Views: 11025

Re: QR code

Hi,

Here is a quick start on a LC QR code generator. I notice the more data in the field the larger the image resizes. You can change the colors in the image to another color pair using qrSetColor.

-Mike
by Hutchboy
Tue Mar 18, 2025 11:57 pm
Forum: Games
Topic: Minimum Drawing Library Developments
Replies: 24
Views: 93109

Re: Minimum Drawing Library Developments

Hi all, I have not been able to recreate the crash that user stam experienced with the teaser demo of version 0.93 of the Minimum Drawing Library (which I removed from the forum as a precaution). I downloaded the Devo plugin stam mentioned from the FourthWorld website and put it in my Plugins folder...
by Hutchboy
Tue Mar 18, 2025 6:31 pm
Forum: Games
Topic: Minimum Drawing Library Developments
Replies: 24
Views: 93109

Re: Minimum Drawing Library Developments

Hi, Wow, I test these stacks quite a bit before uploading and it never indicated any issue although I didn’t try to launch it in Create. I’m running a M4 Pro Mac Mini as well as a M1 Mac Mini, both using LC 10 latest stable release and latest developer release. I’ll try launching in Create and also ...
by Hutchboy
Tue Mar 18, 2025 3:16 am
Forum: Games
Topic: Minimum Drawing Library Developments
Replies: 24
Views: 93109

Re: Minimum Drawing Library Developments

In the next MDL release (version 0.93) I have added a number of visual effects that I am working to optimize. The following is the entire list of 36 visual effects and include many new ones that I’ve developed: veBlinds, veBurn, veCheckerboard, veClam, veDissolve, veDissolveAlpha veFadeThroughColor,...