Search found 3 matches

by aflin
Mon Nov 21, 2016 10:55 am
Forum: Talking LiveCode
Topic: Help calling variables
Replies: 4
Views: 3653

Re: Help calling variables

Thanks Klaus, your insight has been invaluable and has likely saved me from tearing my hair out over the next week. I'll be implementing the changes as soon as possible and I'll let you know if it works (if I remember to post that is). Also you're welcome ghettocottage, but I just felt like this way...
by aflin
Thu Nov 17, 2016 4:22 pm
Forum: Talking LiveCode
Topic: Help calling variables
Replies: 4
Views: 3653

Re: Help calling variables

SLIME BUTTON on mouseUp playerattack, enemyattack put 2 into playerattack hide image "skeleton1" show image "slime1" hide image "goblin1" if enemyattack = 2 then send success to button "Launch" else send failure to button "Launch" end if end mouseUp GOBLIN BUTTON (doesn't do anything, was an attemp...
by aflin
Thu Nov 17, 2016 4:18 pm
Forum: Talking LiveCode
Topic: Help calling variables
Replies: 4
Views: 3653

Help calling variables

I've been having trouble calling a variable for a computing project I'm doing at school. The variable in question is called "enemyattack" and should be used to determine whether or not the player's attack is successful or not. In every attempt I've made to fix this the player loses, even when they s...