Search found 8 matches

by Lenko
Wed Jan 18, 2017 1:31 am
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Saving Images
Replies: 6
Views: 5046

Re: Saving Images

Success: I went to the property inspector and cleared the text to be sure there was no cr and unchecked shared text and lock text. I did use answer during my debugging . tfile /image_#number.png nPic contains number from image count routine which is working fine. Now the app will keep track of the s...
by Lenko
Tue Jan 17, 2017 9:46 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Saving Images
Replies: 6
Views: 5046

Re: Saving Images

I tried the line as suggested
put specialFolderPath ("desktop ") & "/image_" & nPic & ".png" into tFile

on the export line I get an error
(export: can't open file (or mask file))

This is a new one on me,

I am still at a loss, I appreciate your fast response.
by Lenko
Tue Jan 17, 2017 2:30 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: Saving Images
Replies: 6
Views: 5046

Saving Images

I am trying to save images so I don't overwrite the previous save.I am saving an image count and adding the variable nPic. The example shown will save the image OK. You can see the line that doesn't work but the file name works correctly. on mouseUp ---image count set the defaultFolder to specialFol...
by Lenko
Sat Oct 17, 2015 10:05 pm
Forum: HTML5
Topic: HTML5 no wait syntax
Replies: 21
Views: 10123

Re: HTML5 no wait syntax

I have experimented with a new stack to test timer routines. I pondered your suggestions and came up with a working routine in the HTML build here is my code , hope it helps other in need of timing. objects field called delay button called start button called clear graphic called led card script on ...
by Lenko
Wed Oct 14, 2015 7:05 pm
Forum: HTML5
Topic: HTML5 no wait syntax
Replies: 21
Views: 10123

Re: HTML5 no wait syntax

Thank you for your reply. The suggestion did not work. I have experimented with timers and loops from the game forums. per the dictionary "Use the send command to override the normal message path, or to delay a command until a specified time" This did not work like the wait command. The send to me c...
by Lenko
Tue Oct 13, 2015 3:47 pm
Forum: HTML5
Topic: HTML5 no wait syntax
Replies: 21
Views: 10123

HTML5 no wait syntax

I have been trying the HTML5 standalone in version 8 dp1-7. The "wait"syntax is not supported. This is required for my app to look right. I have replaced the wait with the following code. It works in the IDE, but not in the html5 standalone. --wait 30ticks call "nextSpot" on nextSpot repeat with x=1...
by Lenko
Mon Aug 24, 2015 3:20 pm
Forum: iOS Deployment
Topic: Test Flight: "must contain the correct beta entitlement"
Replies: 14
Views: 6454

Re: Test Flight: "must contain the correct beta entitlement"

I have followed this thread with no luck. Adding that beta test key to the entitlements file did not work for me. I am using LC7.1 , x code 6.4 . I did not see anywhere to enable beta entitlement on the apple developer site when doing my provisioning profiles. The beta testing hasn't been around for...
by Lenko
Sun Jan 18, 2015 9:53 pm
Forum: Multimedia
Topic: Enhanced QT
Replies: 0
Views: 1442

Enhanced QT

I can't get the looping to work in EnhancedQT
the syntax is
qtMakeSeamlessLoop (MovieController, LoopCount)
no error in code
I have the plugin enabled and my other functions are working.
platform is win 7 running community 7.0

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