Search found 5 matches

by cosrusso
Fri Sep 04, 2015 4:27 am
Forum: iOS Deployment
Topic: Detect the position of the Ring/Silent switch on iPhone
Replies: 0
Views: 2467

Detect the position of the Ring/Silent switch on iPhone

Is there any way to detect the position of the Ring/Silent switch on iPhone?
by cosrusso
Fri Nov 28, 2014 3:26 am
Forum: iOS Deployment
Topic: mobileControlSet "showController" false does not work
Replies: 1
Views: 1986

mobileControlSet "showController" false does not work

mobileControlSet someID, "showController", false - does not work on livecode 7 and iOS 7 EXPECTED RESULT: mobileControlSet someID, "showController", false - should show NO movie controller on iOS simulator and iPad. OBSERVED RESULT: movie controller displays regardless on simulator and iPad Can anyo...
by cosrusso
Fri Nov 28, 2014 1:14 am
Forum: Talking LiveCode
Topic: Application with many cards running extremely slowly.
Replies: 15
Views: 13041

Re: Application with many cards running extremely slowly.

The issue I was having is not due to having over 700 cards at all. After hours of investigation (deleting cards, removing copy files, and anything I thought would cause slow downs), it is the "Quality" setting in "Basic Properties" of the inspector for images that was the culprit. In previous versio...
by cosrusso
Mon Nov 17, 2014 10:10 pm
Forum: Talking LiveCode
Topic: Application with many cards running extremely slowly.
Replies: 15
Views: 13041

Re: Application with many cards running extremely slowly.

The original game was made with Revolution in 2004, and ran smoothly with over 700 cards on PC and MAC. I find it frustrating that 10 years later, the same game (adjusted for iOS livecode) runs slower than programs running on a 90's computer :-(
I won't pay for another Livecode licence until fixed.
by cosrusso
Mon Nov 17, 2014 12:26 am
Forum: Talking LiveCode
Topic: Application with many cards running extremely slowly.
Replies: 15
Views: 13041

Re: Application with many cards running extremely slowly.

A Livecode project with many cards (over 700) can be common in gaming as each card can act as a 360 degree node. Livecode is now REALLY slow on a iOS 7.1 standalone, but was not slow in iOS 5.1. Is this due to Livecode's internal storage of card elements in iOS? This is no longer efficient and will ...