My code for creating an enemy at a random location on the top of the screen now works but I can't get the enemy to move down the screen, this is what I've got so far;
on moveAlien
if moveEnemy = true then
send this to me in 10 millisecs
set the top of image "alienEnemy" to (the bottom of image ...
Search found 5 matches
- Mon Dec 01, 2014 9:53 am
- Forum: Games
- Topic: CPU controlled movement for enemy
- Replies: 1
- Views: 4876
- Thu Nov 13, 2014 2:57 pm
- Forum: Games
- Topic: Can't get "enemy" character appear
- Replies: 6
- Views: 7857
Re: Can't get "enemy" character appear
Hi Mark,
Thanks for code snippets, but when I try to implement them still nothing happens, I have several instances of the image called "canvas.png" on other cards in the stack but even with the snippets in place I can't seem to get anything to happen regarding the spawning "enemies".
Is there ...
Thanks for code snippets, but when I try to implement them still nothing happens, I have several instances of the image called "canvas.png" on other cards in the stack but even with the snippets in place I can't seem to get anything to happen regarding the spawning "enemies".
Is there ...
- Tue Nov 11, 2014 3:25 pm
- Forum: Games
- Topic: Can't get "enemy" character appear
- Replies: 6
- Views: 7857
Can't get "enemy" character appear
When I run the code for game I am creating for my Advanced Higher i can't get the enemy ship to appear on screen and i don't know what is causing this to happen, or rather not happen.
on createalien
create invisible image "canvas.png"
set the loc of image "canvas.png" to (random(500),0 ...
on createalien
create invisible image "canvas.png"
set the loc of image "canvas.png" to (random(500),0 ...
- Mon Aug 18, 2014 2:48 pm
- Forum: Games
- Topic: Implement a moving camera, or use cards as map chunks?
- Replies: 2
- Views: 5213
Implement a moving camera, or use cards as map chunks?
I am planning on making a game and I was wondering if if it would be better for my to use different cards as map chunks, i.e. When you go to the edge of a card a new one loads that corresponds to that map position, or whether it's possible to create a camera that will be fixed on the "player" and ...
- Sat Aug 16, 2014 3:32 pm
- Forum: Games
- Topic: Moving an object
- Replies: 5
- Views: 7463
Moving an object
Hi all, I am planning on making a game but I am not sure how to create a command to check for input to make an object or button move on a key press, how would I go about doing this?
I only want to make it move around on a card at the moment
I only want to make it move around on a card at the moment