Search found 26 matches
- Thu Apr 10, 2014 5:51 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
if intersect(image "maze", image "p2", "opaque pixels") then repeat until not intersect(image "maze", image "p2", "opaque pixels") add 1 to tMove until tMove = +5 set the top of group "pie" to the top of group "pie" - tMove end repeat end if then I tried this if intersect(image "maze", image "p2", "...
- Thu Apr 10, 2014 12:51 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
Hi Simon, so I fully get that you don't want to give me all the answers. but can you give me more of a hint on how to do the x and y so that it doesn't go through the walls. I know that thing I sent you doesn't work because I tested that, and i have tried a few other things with no luck. thanks, Laura
- Wed Apr 09, 2014 7:41 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
I know this is probably wrong, but would I do that like this? if intersect(image "maze", image "p1", "opaque pixels") then repeat until not intersect(image "maze", image "p1", "opaque pixels") add 1 to tMove pXAccel +5 set the right of group "pie" to the right of group "pie" - tMove end repeat end if
- Wed Apr 09, 2014 7:13 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
It work pretty good, but if it touches the wall for two long the marble jumps to a random location.
- Wed Apr 09, 2014 6:40 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
That line means that it is to repeat moving the marble to the left until the marble no longer intersects with the maze walls. That way if it keeps moving to the left it will not go through the wall.
is that the correct answer
is that the correct answer
- Wed Apr 09, 2014 6:22 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
nope that doesn't work at all.
- Wed Apr 09, 2014 6:13 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
I tend to complicate things ... and make it harder than it actually is. Lol
Is this what you mean then?
if intersect(image "maze", image "p2", "opaque pixels") then
set the left of group "pie" to the left of group "pie" tMove
end if
Is this what you mean then?
if intersect(image "maze", image "p2", "opaque pixels") then
set the left of group "pie" to the left of group "pie" tMove
end if
- Wed Apr 09, 2014 6:01 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
No, that doesn't work either. it still locked up.
- Wed Apr 09, 2014 5:58 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
Hi, so I got rid of the intersect part and just had the repeat code in there, but it got all locked up. should I do something like this then, or are you telling me to get ride of the intersect idea all together? if intersect(image "maze", image "p3", "opaque pixels") then set the left of group "pie"...
- Wed Apr 09, 2014 5:14 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
Hi, I appreciate your little bit of help, and I understand why you don't want to just tell me everything. My teacher and I have been working on trying to get the walls to work, and we haven't had much success yet. This is what I tried so far, It works a bit, but its really glitchy. I just scripted i...
- Wed Apr 09, 2014 12:21 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
hi, would someone please help me figure out how to script for an object on a mobile device to not go through the walls of a maze? my object is called image "marble" and my walls are called image "maze" I can get it to do something on intersection. Like set the marble back to the original location, o...
- Mon Mar 31, 2014 5:13 pm
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
Well, I made that change because you told me to, not because I spotted it. So thanks for letting me know to fix that.
- Mon Mar 31, 2014 3:59 pm
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
Hi,
Thanks, I made that change already. I tried a few things for intersection with the walls, but haven't had any luck yet.
Laura
Thanks, I made that change already. I tried a few things for intersection with the walls, but haven't had any luck yet.
Laura
- Mon Mar 31, 2014 5:00 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
Hi,
Thanks for letting me know the updated code
and for helping me with this so much.
Thanks for letting me know the updated code

and for helping me with this so much.
- Mon Mar 31, 2014 4:32 am
- Forum: Games
- Topic: Mobile Maze Application for on Android devices
- Replies: 42
- Views: 29180
Re: Mobile Maze Application for on Android devices
Oh my gosh, thank you so much. my marble floats all over now :) and LOL, I was very confused. my next question is, what do I do to make it so that it doesn't go through the maze walls? this is the scripting that I have for on a desktop maze app. would it be similar to this? on arrowKey theKey if int...