Search found 224 matches
- Sun Jun 16, 2024 12:59 pm
- Forum: Internet
- Topic: Delete URL with data (and Patch)
- Replies: 1
- Views: 75
Re: Delete URL with data (and Patch)
The command I've been trying to play with is tsNetCustomUploadSync put "APIkey: " & pAPIkey & cr into tHeader put "Content-Type: application/json" after tHeader set the httpHeaders to tHeader put tsNetCustomUploadSync(tTableURL, "DELETE", tHeader, tJSON, rOutHeaders, rResult, rBytes) into tResult I ...
- Fri Jun 14, 2024 5:46 pm
- Forum: Internet
- Topic: Delete URL with data (and Patch)
- Replies: 1
- Views: 75
Delete URL with data (and Patch)
For an API I am working with, data needs to be sent with the delete command. I've been running rumming through documentation and can't seem to find my help. See below as an example. curl --request DELETE 'https://api.tabluar.io/v1/public/tabular/xyzzy/data' \ --header 'ApiKey: <YourAPIKey>' \ --head...
- Mon Mar 04, 2024 10:23 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: tsneterr: (35) SSL peer handshake failed
- Replies: 7
- Views: 1122
Re: tsneterr: (35) SSL peer handshake failed
Went through all of my extensions and plugins. It looks as though the problem was the PowerDebug plugin. Honestly forgot it was in there.
I am finally up and running.
Thanks again Klaus and Bernd
I am finally up and running.
Thanks again Klaus and Bernd
- Mon Mar 04, 2024 8:57 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: tsneterr: (35) SSL peer handshake failed
- Replies: 7
- Views: 1122
Re: tsneterr: (35) SSL peer handshake failed
Thanks and thanks.
- Mon Mar 04, 2024 8:07 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: tsneterr: (35) SSL peer handshake failed
- Replies: 7
- Views: 1122
Re: tsneterr: (35) SSL peer handshake failed
One possible final weird note about this. Still, on my Mac(s) the API calls do not work in Livecode. However, if I save as a standalone on the same Macs, the API call DOES work. So Windows works, curl works, standalone on Windows and Mac work. The only place where I am getting the tsnet error is in ...
- Fri Mar 01, 2024 10:04 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: tsneterr: (35) SSL peer handshake failed
- Replies: 7
- Views: 1122
Re: tsneterr: (35) SSL peer handshake failed
So there is one more wrinkle in this issue, it only occurs on the MacOS.
This error gets thrown on both M1 and Intel Macs (Sonoma 14.3.1), but I get the expected return using Windows.
Before I try and open a ticket, any idea as to why this might be and what could be done?
This error gets thrown on both M1 and Intel Macs (Sonoma 14.3.1), but I get the expected return using Windows.
Before I try and open a ticket, any idea as to why this might be and what could be done?
- Tue Feb 27, 2024 5:11 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: tsneterr: (35) SSL peer handshake failed
- Replies: 7
- Views: 1122
Re: tsneterr: (35) SSL peer handshake failed
is there a way around using the tsNet library, or is that the only option built-in?
- Sat Feb 24, 2024 4:44 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: tsneterr: (35) SSL peer handshake failed
- Replies: 7
- Views: 1122
tsneterr: (35) SSL peer handshake failed
I'm tinkering around with the API for Retable and I am running into this error: tsneterr: (35) SSL peer handshake failed, the server most likely requires a client certificate to connect essentially, I’m running the equivalent of (which works fine): curl --request GET 'https://api.retable.io/v1/publi...
- Fri Jan 12, 2024 5:48 pm
- Forum: Talking LiveCode
- Topic: Problem with a REST API Call
- Replies: 6
- Views: 94029
Re: Problem with a REST API Call
htmlHeaders was a typo when I wrote this post, it was httpHeaders in my script.
Changing CRLF to LF did the trick.
Thanks everyone for helping push me in the right direction.
Changing CRLF to LF did the trick.
Thanks everyone for helping push me in the right direction.
- Thu Jan 11, 2024 4:44 pm
- Forum: Talking LiveCode
- Topic: Problem with a REST API Call
- Replies: 6
- Views: 94029
Re: Problem with a REST API Call
Tried that as well, same result.
- Thu Jan 11, 2024 3:13 pm
- Forum: Talking LiveCode
- Topic: Problem with a REST API Call
- Replies: 6
- Views: 94029
Problem with a REST API Call
I am trying to use a Parse server which I haven't played with in a long time. I am having a problem with the REST API, all of the calls I am making are returning a "400 Bad Request Error" and my tinkering has proven futile thus far. So as an example, I am trying to replicate the following (which wor...
- Thu Nov 23, 2023 2:53 pm
- Forum: Games
- Topic: How to deal with many files
- Replies: 1
- Views: 13413
How to deal with many files
Okay livecodinians, I am working on a game that is going to have a fair amount of graphics and sounds clips. It will be necessary to download more of each as things progress. I don’t have an exact number, but the initial count is over 500 files at around 250MB, though I am trying to shrink the size....
- Mon Nov 20, 2023 9:51 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Error opening Livecode
- Replies: 12
- Views: 51210
Re: Error opening Livecode
all good now!
- Mon Nov 20, 2023 7:49 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Error opening Livecode
- Replies: 12
- Views: 51210
Error opening Livecode
Anyone else having an issue logging into LC? I can't get into the website not the program. Had no problem yesterday, today I can't start it up. Livecode says "the email you have entered is unrecognizable." livecode.com says: "There was an error logging in. Please check your details and try again." M...
- Thu Sep 07, 2023 6:23 pm
- Forum: Games
- Topic: Anyone use Steam for game distribution yet?
- Replies: 0
- Views: 201058
Anyone use Steam for game distribution yet?
I just finished setup my account on Steamworks although my game is still in early development.
I was wondering if anyone has any experience with the developer side of Steam and would care to share any stories (as well as any do's and don't's)
I was wondering if anyone has any experience with the developer side of Steam and would care to share any stories (as well as any do's and don't's)