Sorry for the delayed reply. Today was the first day I've had to work on it since I asked my question.
I figured it out. I'm guessing the repeat loop automatically adds 1 to y (or whatever variable I'm using to keep track of the count)? I think my "add 1 to y" line was what was messing me up on the ...
Search found 17 matches
- Thu Feb 06, 2014 8:12 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Trouble using repeat with loops and a counter variable
- Replies: 4
- Views: 3669
- Mon Feb 03, 2014 7:56 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Trouble using repeat with loops and a counter variable
- Replies: 4
- Views: 3669
Trouble using repeat with loops and a counter variable
Hi all,
I'm working on making a repeat loop to put items into an array. I'm using a repeat with loop and want to use the counter variable to also tell the program what key to store the data in within the array.
It will look something like this:
put 1 into y
repeat with y = 1 to 12
put any ...
I'm working on making a repeat loop to put items into an array. I'm using a repeat with loop and want to use the counter variable to also tell the program what key to store the data in within the array.
It will look something like this:
put 1 into y
repeat with y = 1 to 12
put any ...
- Tue Aug 06, 2013 5:23 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: "Ignoring" messages
- Replies: 3
- Views: 2992
Re: "Ignoring" messages
Thank you Klaus! This will work nicely with me current code.
And thanks for the hint, but what might happen without the quotations? I've run it several time through using the code without quotations and haven't noticed anything unusual.
Thanks!
Jeff
And thanks for the hint, but what might happen without the quotations? I've run it several time through using the code without quotations and haven't noticed anything unusual.
Thanks!
Jeff
- Tue Aug 06, 2013 4:02 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: "Ignoring" messages
- Replies: 3
- Views: 2992
"Ignoring" messages
Hi everyone,
Is there a way to have livecode ignore key presses during a certain period of time? I need the program to continue to execute other commands but also disregard any key presses during this phase. The keyDown code is set up similar to what is below:
on keyDown theKey
if theKey is K ...
Is there a way to have livecode ignore key presses during a certain period of time? I need the program to continue to execute other commands but also disregard any key presses during this phase. The keyDown code is set up similar to what is below:
on keyDown theKey
if theKey is K ...
- Mon Jul 22, 2013 12:29 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Reaching recursion limit
- Replies: 5
- Views: 4352
Re: Reaching recursion limit
Thanks Jacque!
I'll give this a try. It definitely seems safer than the way I'm currently doing it since there is a chance that it could reach it's recursion limit normally (even though it is highly unlikely).
I'll let you know what I come up with.
Jeff
I'll give this a try. It definitely seems safer than the way I'm currently doing it since there is a chance that it could reach it's recursion limit normally (even though it is highly unlikely).
I'll let you know what I come up with.
Jeff
- Sun Jul 21, 2013 12:02 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Reaching recursion limit
- Replies: 5
- Views: 4352
Re: Reaching recursion limit
Thanks, but I figured it out. It was the logic in the put 0 into trialBlockArray[1-5]. I used a repeat loop to fix it like so:
repeat with x = 1 to 5
put 0 into trialBlockArray[x]
end repeat
Thanks again!
Jeff
repeat with x = 1 to 5
put 0 into trialBlockArray[x]
end repeat
Thanks again!
Jeff
- Sat Jul 20, 2013 8:44 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Reaching recursion limit
- Replies: 5
- Views: 4352
Reaching recursion limit
Hi everyone,
I have a function within my program that calls itself again if a certain condition is not met. I basically need it to pick 1 of five total images and display it on the screen (then the user gives some input) then pick another image to display that is not the same as the previous one ...
I have a function within my program that calls itself again if a certain condition is not met. I basically need it to pick 1 of five total images and display it on the screen (then the user gives some input) then pick another image to display that is not the same as the previous one ...
- Sun Jul 14, 2013 10:09 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Using a Repeat
- Replies: 10
- Views: 7537
Re: Using a Repeat
Got It!
I both love and hate when it is something simple.
I have to remember that go to used to point to cards or URL's.
It works like I want it to now guys.
Thanks a Lot!
The new code for openCard (this will change further for my program, but trying to build it in steps)
on OpenCard
set ...
I both love and hate when it is something simple.
I have to remember that go to used to point to cards or URL's.
It works like I want it to now guys.
Thanks a Lot!
The new code for openCard (this will change further for my program, but trying to build it in steps)
on OpenCard
set ...
- Sun Jul 14, 2013 8:45 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Using a Repeat
- Replies: 10
- Views: 7537
Re: Using a Repeat
Hi Simon,
the moveToNextPhaseCode looks like this
on moveToNextPhase
if correctResponse is 15 then
go to next card
else
go to openCard
end if
end moveToNextPhase
the keyDown contains this
on keyDown theKey
if theKey is k then
if vRandomLocation is 2 then
set the visible of img ...
the moveToNextPhaseCode looks like this
on moveToNextPhase
if correctResponse is 15 then
go to next card
else
go to openCard
end if
end moveToNextPhase
the keyDown contains this
on keyDown theKey
if theKey is k then
if vRandomLocation is 2 then
set the visible of img ...
- Sun Jul 14, 2013 5:24 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Using a Repeat
- Replies: 10
- Views: 7537
Re: Using a Repeat
Hi Simon and Klaus,
To clairify - I wrote my last post at around 2 am - I want the card to execute all of the functions and commands listed above the keyDown and then stop until it receives a key press from the user, then execute anything listed after the keyDown (just checking to see if the ...
To clairify - I wrote my last post at around 2 am - I want the card to execute all of the functions and commands listed above the keyDown and then stop until it receives a key press from the user, then execute anything listed after the keyDown (just checking to see if the ...
- Sun Jul 14, 2013 5:16 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Using a Repeat
- Replies: 10
- Views: 7537
Using a Repeat
Hi everyone,
I'm having a problem with a repeat loop. I have some code that right now is inside openCard and I need it to start running as soon as the card opens (there are no other events to start the ball rolling) but I need it to repeat until a certain condition is met. This code includes ...
I'm having a problem with a repeat loop. I have some code that right now is inside openCard and I need it to start running as soon as the card opens (there are no other events to start the ball rolling) but I need it to repeat until a certain condition is met. This code includes ...
- Mon Jul 01, 2013 12:28 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Creating Image Array from a File
- Replies: 6
- Views: 5976
Re: Creating Image Array from a File
Hi Bernd,
Your're correct about the research.
The way it's set up, the program would only have to handle max 200 files in a folder (for now) and they will all be the same size and format (as I'll have to create them myself and will have the luxury of ensuring this). But, if I continue with this ...
Your're correct about the research.
The way it's set up, the program would only have to handle max 200 files in a folder (for now) and they will all be the same size and format (as I'll have to create them myself and will have the luxury of ensuring this). But, if I continue with this ...
- Sun Jun 30, 2013 2:10 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Creating Image Array from a File
- Replies: 6
- Views: 5976
Re: Creating Image Array from a File
Thank you both for your help!
I'm brand new to programming so I'm trying to learn as I go.
I have a question, though: which one of these would be better for dealing with folders with a large amount of files? I need something that's going to be able to select a random picture and put it into the ...
I'm brand new to programming so I'm trying to learn as I go.
I have a question, though: which one of these would be better for dealing with folders with a large amount of files? I need something that's going to be able to select a random picture and put it into the ...
- Sat Jun 29, 2013 6:10 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Creating Image Array from a File
- Replies: 6
- Views: 5976
Creating Image Array from a File
Hi,
I'm trying to create an array of images from a file and then call a random image from the array and have it display in an image area. To do this I have a button with the following code
global distractorArray
global distractorNumber
on mouseUp
local tFolder
answer folder ""
put it into ...
I'm trying to create an array of images from a file and then call a random image from the array and have it display in an image area. To do this I have a button with the following code
global distractorArray
global distractorNumber
on mouseUp
local tFolder
answer folder ""
put it into ...
- Sat Jun 29, 2013 2:35 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Storing Images for later use within the program
- Replies: 4
- Views: 3656
Re: Storing Images for later use within the program
Thank you, Jean-Marc,
That fixed it. I imagined it was something simple I was overlooking.
Again, Thanks for your help!
That fixed it. I imagined it was something simple I was overlooking.
Again, Thanks for your help!