LC Buddy collaborative coding

Anything beyond the basics in using the LiveCode language. Share your handlers, functions and magic here.

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Re: LC Buddy collaborative coding

Post by FourthWorld » Fri Jun 07, 2019 7:01 pm

RevOnline supports script snippets.
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Re: LC Buddy collaborative coding

Post by kaveh1000 » Fri Jun 07, 2019 7:35 pm

Just to chip in and say great idea. Would be marvellous to work collaboratively and learn from one another's good and bad habits.


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Re: LC Buddy collaborative coding

Post by bogs » Sat Jun 08, 2019 9:30 am

FourthWorld wrote:
Fri Jun 07, 2019 7:01 pm
RevOnline supports script snippets.
Care to elaborate on that a bit? I sure don't know what your talking about, and I thought I had seen at least the majority of RevOnline related stuff.

Unless you mean the user samples area, which I don't necessarily think of as 'snippets'. Snippet to me is something that doesn't work by itself, but can be put within a larger structure as part of a complete program. Many of the examples of code posted in this very forum, for example, like functions people have come up with to resolve an issue.

As a side drift, and again directed to gagsoft's question »
Apparently there are also a lot of online snippet managers, which I only just now found out trying to figure out what Richard was talking about :P
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Of course, I don't think I'd go that route, but then I am funny that way.

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Re: LC Buddy collaborative coding

Post by AndyP » Fri Jun 14, 2019 5:19 pm

So a quick update on LC Buddy and where I'm at.

I'm working on the screen recording at the moment and am using FFmpeg command line utility.
This comes in Windows, MacOS and Linux flavors and will need to be installed separately to LC Buddy.

I have this working well under Windows and sort of OK under Linux. I haven't started on the MacOS version as yet. The controls for the recorder are in a single group, with all the code in a script only behavior file, so when this part of LC Buddy is completed it can be peeled off as a separate repository in GitHub which will make screen recording in LiveCode a breeze. At the moment just video is being recorded.

Q. How important do you think is it to be able to record sound as well as record the active screen?

I've created a YouTube channel with a test recording here
This is best viewed at 1080p

I hope to have the screen recording completed in about another week and will post a new progress update then.
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