Browser widget and audio

Visuals, audio, animation. Blended, not stirred. If LiveCode is part of your rich media production toolbox, this is the forum for you.

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anmldr
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Joined: Tue Sep 11, 2012 11:13 pm

Browser widget and audio

Post by anmldr » Sun Jun 24, 2018 8:24 am

What type video files does the browser widget handle on each platform? Is there a list anywhere? For instance, if the app was on a Mac, would the browser widget be able to use ogg audio?

Is the browser widget just a "hook" into the native browser on the platform or did the geniuses at LC actually build their own browser? If the browser object is just a "hook" into the native platform's browser, this would mean that Safari on the Mac and iOS would be used and that ogg audio would not be played. On Windows, IE would be the native browser and ogg audio could be played.

Linda

Klaus
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Re: Browser widget and audio

Post by Klaus » Sun Jun 24, 2018 2:23 pm

Hi Linda,

it is just a "hook" to the native platform browser, so all that you mentioned will apply.


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Klaus

capellan
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Re: Browser widget and audio

Post by capellan » Tue Jun 26, 2018 4:07 am

Hi Klaus,

Some versions ago, LiveCode's browser widget used
Chromium Embedded Framework. (aprox. 50 mb)
https://en.wikipedia.org/wiki/Chromium_ ... _Framework

In which Livecode version they changed the browser widget
to use the default OS browser?

Thanks in advance!

Al

Klaus
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Re: Browser widget and audio

Post by Klaus » Tue Jun 26, 2018 2:08 pm

Hola Al,

from the dictionary in LC 8.1.8 for "reBrowserOpenCef":
...
In LiveCode 8.0+, this function is no longer supported on Mac.
...
So this must have happened at some point in LC 8.x


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Klaus

capellan
Posts: 430
Joined: Wed Aug 15, 2007 11:09 pm
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Re: Browser widget and audio

Post by capellan » Tue Jun 26, 2018 3:42 pm

Then, Windows and Linux uses Embedded Chrome Framework.
Android, Mac and IOS uses the native browser. Right?

Klaus
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Re: Browser widget and audio

Post by Klaus » Tue Jun 26, 2018 3:49 pm

I really don't know, Al.

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