iTunes store. How to charge monthly fees

Share your experiences and ideas on how to market your LiveCode made products.

Moderators: Klaus, FourthWorld, heatherlaine, robinmiller

Post Reply
Posts: 441
Joined: Sat Feb 24, 2007 11:25 pm
Location: Italy

iTunes store. How to charge monthly fees

Post by trevix » Fri Nov 13, 2015 5:59 pm

I am developing a IOS app targeted to accounting firms and I would like to charge a monthly fee for its use.
But as stated on the apple store guideline ... currencies
Apps containing content or services that expire after a limited time will be rejected, except for specific approved content (e.g. films, television programs, music, books)
My App makes use of templates and enable users to create and exchange templates. Some will be free, some will be created by users and posted for sale.

I was wondering if there is a way to have Apple accept the submission for an App that generate monthly revenue. Can I implement a time limited use of templates?
Any suggestions?

VIP Livecode Opensource Backer
VIP Livecode Opensource Backer
Posts: 6836
Joined: Sat Apr 08, 2006 7:05 am
Location: Los Angeles

Re: iTunes store. How to charge monthly fees

Post by FourthWorld » Fri Nov 13, 2015 6:07 pm

Apple's app store requirements are complex and subject to change. It may be best to send questions about specific business models supported by Apple's app store directly to Apple to ensure you get the most current guidance.
Richard Gaskin
Community volunteer LiveCode Community Liaison

LiveCode development, training, and consulting services: Fourth World Systems:
LiveCode User Group on Facebook :

Post Reply

Return to “Marketing Your Products”