Putting on the party hat

Create fast, sprite powered games with Animation Engine, co-developed with DerBrill Software!

Moderators: heatherlaine, kevinmiller, robinmiller, malte

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malte
Posts: 1098
Joined: Thu Feb 23, 2006 8:34 pm
Location: Ostenfeld germany
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Putting on the party hat

Post by malte » Wed May 17, 2006 7:00 pm

Hi all,

I am really excited. After lots of pulled out hair it is finally here. ArcadeEngine 2.0. The new version comes with a load of new features and brand new documentation. make sure to grab your free trial here

All the best,

Malte

Obleo
Posts: 174
Joined: Mon Apr 10, 2006 10:35 pm
Location: Chicago
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Post by Obleo » Wed May 17, 2006 8:49 pm

Wow,:shock: nice work! :D Parallax movement, I like.

malte
Posts: 1098
Joined: Thu Feb 23, 2006 8:34 pm
Location: Ostenfeld germany
Contact:

Post by malte » Wed May 17, 2006 9:30 pm

Thanks obleo!

I hope you like it. :-D

Now I am eager to see what you do with it.

All the best,

Malte

Bernard
Posts: 351
Joined: Sat Apr 08, 2006 10:14 pm
Location: London, England

Arcade Engine is the bees knees

Post by Bernard » Wed May 17, 2006 11:20 pm

Congratulations Malte... I thought the v1 was already very impressive. I've got a very interesting project coming up this summer, and will be using AE for it.

malte
Posts: 1098
Joined: Thu Feb 23, 2006 8:34 pm
Location: Ostenfeld germany
Contact:

Post by malte » Thu May 18, 2006 7:49 am

Thanks Bernard,

I'm really curious to see some cool projects that include arcadeEngine. Please let me know what you come up with.

All the best,

malte

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