Rev. Leg. stack to Mac 0S9 Standalone
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Rev. Leg. stack to Mac 0S9 Standalone
I need help converting a Rev stack, saved as a Legacy stack , into a Mac Standalone ( 68k or Universal ) which will work under OS 9.
I've had endless problems trying to do this simple conversion. Has anyone had success, and be willing to do this for me, if I email the file to you? It's a 3.5 MB file, I just need to be saved as standalone for OS 9.
Thank Max (323) 666-6723 or max7@aol.com
I've had endless problems trying to do this simple conversion. Has anyone had success, and be willing to do this for me, if I email the file to you? It's a 3.5 MB file, I just need to be saved as standalone for OS 9.
Thank Max (323) 666-6723 or max7@aol.com
Conversion
Hi Mark,
When I go to build a standalone, It requests a 68k engine, and offers to download one. When I click OK, It gives me an error message, and the buld cancels.
Any ideas. Thanks for offering to give a hand. Max
When I go to build a standalone, It requests a 68k engine, and offers to download one. When I click OK, It gives me an error message, and the buld cancels.
Any ideas. Thanks for offering to give a hand. Max
Dear Max,
Do you really want to build for 68K machines? Can't you simpy turn this off and build for Mac OS X?
You will find engines for many, but not all, versions of Revolution in: ftp://ftp.runrev.com/pub/revolution/downloads/engines/
Let me know whether this solves it.
Best,
Mark
Do you really want to build for 68K machines? Can't you simpy turn this off and build for Mac OS X?
You will find engines for many, but not all, versions of Revolution in: ftp://ftp.runrev.com/pub/revolution/downloads/engines/
Let me know whether this solves it.
Best,
Mark
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Hi Maxs,
When you download an engine, you get a file with the extension gz. You have to decompress this file. You can simply delete the "dir" extension.
Now I have found a problem here. The Mac OS X engine available on the FTP server is really just the engine, but in the engines folder of my Revolution for Mac OS 9, there is a complete application package that includes a contents directory, plist file etc. etc etc.
I downloaded the engines a long time ago and didn't need the FTP site for the Mac OS X engine. If you need the Mac OS X engine, you should probably ask Rev support for it. If support can't provide you with an engine, feel free to send me an e-mail.
Now I have just tried to download all engines from within Rev 2.6.1 on Mac OS 9 and Mac OS X. I can download all engines, except Unix-SPARC and Mac 68K. Apparently, someone decided that the old Unix engines should be available to Rev 2.6.1, as I don't believe that one could download these engines within Revolution previously.
One might put the Unix-SPARC engine of Rev 2.2.x into the 2.6.1 engines folder, if one prefers. To be able to build 68K applications, I simply duplicated the Fat engine and called it MacOS68K. Not that this doesn't make much sense, but if you want to be as complete as possible it is an option.
Now that I am thinking at all over and remember how I dealt with the problem in the past, I wonder, why don't you simply disable the 68K build? Just make standalones for PPC and Fat and forget about 68K.
Just out of curiousity, do you think you are actually going to use your standalone on an 68K machine?
Best,
Mark
When you download an engine, you get a file with the extension gz. You have to decompress this file. You can simply delete the "dir" extension.
Now I have found a problem here. The Mac OS X engine available on the FTP server is really just the engine, but in the engines folder of my Revolution for Mac OS 9, there is a complete application package that includes a contents directory, plist file etc. etc etc.
I downloaded the engines a long time ago and didn't need the FTP site for the Mac OS X engine. If you need the Mac OS X engine, you should probably ask Rev support for it. If support can't provide you with an engine, feel free to send me an e-mail.
Now I have just tried to download all engines from within Rev 2.6.1 on Mac OS 9 and Mac OS X. I can download all engines, except Unix-SPARC and Mac 68K. Apparently, someone decided that the old Unix engines should be available to Rev 2.6.1, as I don't believe that one could download these engines within Revolution previously.
One might put the Unix-SPARC engine of Rev 2.2.x into the 2.6.1 engines folder, if one prefers. To be able to build 68K applications, I simply duplicated the Fat engine and called it MacOS68K. Not that this doesn't make much sense, but if you want to be as complete as possible it is an option.
Now that I am thinking at all over and remember how I dealt with the problem in the past, I wonder, why don't you simply disable the 68K build? Just make standalones for PPC and Fat and forget about 68K.
Just out of curiousity, do you think you are actually going to use your standalone on an 68K machine?
Best,
Mark
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Hi Mark et al,
If my memory serves me well, Mac68K was dropped with the release of Revolution 2.5 - the reasoning being that the last non-PowerPC Mac had stopped shipping 10 years prior. RunRev's resources were better spent on updating the other platforms at that point.
Given the lack of complaints, I'd say this was the right decision. Of course, updating the standalone builder to reflect this, would also have been a good idea.
Jan Schenkel.
If my memory serves me well, Mac68K was dropped with the release of Revolution 2.5 - the reasoning being that the last non-PowerPC Mac had stopped shipping 10 years prior. RunRev's resources were better spent on updating the other platforms at that point.
Given the lack of complaints, I'd say this was the right decision. Of course, updating the standalone builder to reflect this, would also have been a good idea.
Jan Schenkel.
Quartam Reports & PDF Library for LiveCode
www.quartam.com
www.quartam.com
OS9 build
Hi Steve,
My school, (as many, if not most, elementary schools) is still running imacs with system OS9.
My math program, which I spent a year writing, will not work on them, unless I can get a OS9 build.
Although I appreciate all you time and effort helping me, I'm still at square one, and don't know what to do. Perhaps if I can email the pre-standalone to someone who is able to make a standalone in OS9, I would think I would be very easy for them to do.
Thanks, Max
My school, (as many, if not most, elementary schools) is still running imacs with system OS9.
My math program, which I spent a year writing, will not work on them, unless I can get a OS9 build.
Although I appreciate all you time and effort helping me, I'm still at square one, and don't know what to do. Perhaps if I can email the pre-standalone to someone who is able to make a standalone in OS9, I would think I would be very easy for them to do.
Thanks, Max
Steve? Who's Steve? :-)
As I said, you can send me the stack, if eveything else fails. I'd expect you will want to make standalones more than once, so you might want to figure out why you are unable to build standalones. I bet turning off the 68K option does the trick for you.
Best,
Mark
As I said, you can send me the stack, if eveything else fails. I'd expect you will want to make standalones more than once, so you might want to figure out why you are unable to build standalones. I bet turning off the 68K option does the trick for you.
Best,
Mark
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For iMacs running MacOS 9, you don't need Mac68K - that's for really, really old Macs that shipped before 1994. An iMac has at least a PowerPC G3 processor.
So building a standalone for MacPPC (PowerPC) should do the trick.
Jan Schenkel.
So building a standalone for MacPPC (PowerPC) should do the trick.
Jan Schenkel.
Quartam Reports & PDF Library for LiveCode
www.quartam.com
www.quartam.com