I have generated different very simple apps with livecode for iOS - as Stack Size I used iPhone 6 plus.
When I start these apps on the iPhone simulator or on a real iPhone 7 plus - I can see that my iPhone is going into scaling mode - as if I would start an app that has only the resolution of an iPhone 5. (But it is generated with a stack for iPhone 6 plus.)
I get the application to scale right with
Code: Select all
set the fullscreenmode of me to "showAll"
(I have tried all other fullscreenmodes.)
But as I can see on the iPhone header (status bar) and the keyboard - it is a scaled environment. As the iPhone does this when you start a low resolution application.
It is the same result running in the iPhone simulator or on a real iPhone 7 plus.
the result of
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iphoneDeviceScale()
I took a look at all iPhone resolution specific command i could find ... nothing helps
I looked into every documentation and ask google all questions ... but I cannot find any documentation describing my problem.
I am sure it needs to be something very simple ... but I cannot find it.
(The other option - livecode has no native support for iPhone retina.)
I have tried this with
livecode Indy 9.0.0-dp-8 build 15010
livecode Indy 8.1.6 build 14032
Would be great if anyone can give me a short hint.
Thx
Eric