[Q] LCB Library - capture a setProp
Posted: Sat Dec 02, 2017 12:19 pm
I know for widgets you can have properties, but is there a way to trap setting a property in a library?
So for example:
set the foo of stack "bar" to TRUE
If nothing handles the setProp foo, the library code would handle it and do whatever, or would I need to fudge in a backScript/frontScript to pass the setProp to the library?
So for example:
set the foo of stack "bar" to TRUE
If nothing handles the setProp foo, the library code would handle it and do whatever, or would I need to fudge in a backScript/frontScript to pass the setProp to the library?