Howdy
So... we put native code in resources/code/mac etc... Do we put a zipped lcext in resources/code/ios or seeing as the whole extension package is zipped do we just use resources/code/iphoneos9.1 resources/code/iphonesimulator9.1 and so on...
PS I can't see any implementation of this in the standalone builder so perhaps consider resources/code/<sdk> as a suggestion.
Cheers
Monte
iOS extensions with native code
iOS extensions with native code
LiveCode User Group on Facebook : http://FaceBook.com/groups/LiveCodeUsers/
Re: iOS extensions with native code
@monte: We still need to add code to the s/b for each platform to include 'code' modules from extensions... I can't remember off the top of my head what the folder name formalism is for each platform - I'll take a look and get back to you.
Re: iOS extensions with native code
The note in the engine says resources/code/<platform> but that it will probably move later on.
LiveCode User Group on Facebook : http://FaceBook.com/groups/LiveCodeUsers/