iOS extensions with native code

LiveCode Builder is a language for extending LiveCode's capabilities, creating new object types as Widgets, and libraries that access lower-level APIs in OSes, applications, and DLLs.

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monte
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iOS extensions with native code

Post by monte » Mon Nov 16, 2015 6:06 am

Howdy

So... we put native code in resources/code/mac etc... Do we put a zipped lcext in resources/code/ios or seeing as the whole extension package is zipped do we just use resources/code/iphoneos9.1 resources/code/iphonesimulator9.1 and so on...

PS I can't see any implementation of this in the standalone builder so perhaps consider resources/code/<sdk> as a suggestion.

Cheers

Monte
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LCMark
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Re: iOS extensions with native code

Post by LCMark » Tue Dec 01, 2015 9:54 am

@monte: We still need to add code to the s/b for each platform to include 'code' modules from extensions... I can't remember off the top of my head what the folder name formalism is for each platform - I'll take a look and get back to you.

monte
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Re: iOS extensions with native code

Post by monte » Tue Dec 01, 2015 11:49 am

The note in the engine says resources/code/<platform> but that it will probably move later on.
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