A Public Highscore System

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mattrgs
Posts: 37
Joined: Tue May 28, 2013 1:41 pm

A Public Highscore System

Post by mattrgs » Sat Feb 22, 2014 10:16 pm

Hi everyone,
I have created a game which is designed for mobile. For this I want to implement a high score system, this needs to be both local and also public:
1) Local - I know that this should be quite easy, I have tried to save the stack, using a splash stack with the other stack attached, shown in the Academy, but this didn't seem to work when I tested it.
2) Public - This is the one that I am more concerned about as I can probably work out my problem with local highscores. With public highscores I was wandering if there were any clients which would handle the storage and presentation of highscores. If not is there a way that I would be able to use the iOS game centre and Android's equivalent?
Thanks
Matthew

ChrisMukrow
Posts: 73
Joined: Mon Nov 12, 2012 4:13 pm

Re: A Public Highscore System

Post by ChrisMukrow » Sun Feb 23, 2014 8:44 pm

Maybe you could use this paid plugin ($49, only iOS) http://mergext.com/home/merggk/ It will save you a lot of work and the Merg plugins are amazing!!!

mattrgs
Posts: 37
Joined: Tue May 28, 2013 1:41 pm

Re: A Public Highscore System

Post by mattrgs » Sun Feb 23, 2014 8:54 pm

Thanks, but unfortunately this is only for iOS, and I am currently mainly developing for Android so this wouldn't work. I am going to move onto iOS hopefully and I would then use this, but currently I don't have a Mac so can't develop for iOS. Does anyone have suggestions for Android?
Thanks
Matthew

splash21
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Re: A Public Highscore System

Post by splash21 » Wed Feb 26, 2014 10:56 pm

Take a look at http://forums.runrev.com/viewtopic.php?f=49&t=19282. The high score functions may be of interest :D
LiveCode Development & Training : http://splash21.com

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