button characteristic different for similar stacks
Posted: Thu Jul 05, 2018 8:56 pm
I am inheriting the maintenance of a few stacks.
I have two stack files called “AI Frames 5.0” and “Flex Frames 5.0”. I thought the two stacks were nearly identical. Not the case. Option menu buttons are behaving differently between the two.
STACK properties between the two stacks are the same.
BUTTON properties between the two stacks are different.
The button on Flex Frames has a property inspector title of “card button “Lamps””.
The button on “AI Frames” has a property inspector title of “button “Lamps””.
If I drag out an option menu button onto each of the stacks, the new buttons “Look” the same but their properties are not the same – one is a card button, one is a button. (Same thing happens for other field types dragged onto stack.)
When I look at the project browser the buttons are listed in the tree in different locations. (see attachment) Is there an explanation to all this?
My main problem is that I need to change the menu options for the button on the “Flex Frames” stack. How can I get “Flex Frames” stack to be similar to the “AI Frames” stack?
I have two stack files called “AI Frames 5.0” and “Flex Frames 5.0”. I thought the two stacks were nearly identical. Not the case. Option menu buttons are behaving differently between the two.
STACK properties between the two stacks are the same.
BUTTON properties between the two stacks are different.
The button on Flex Frames has a property inspector title of “card button “Lamps””.
The button on “AI Frames” has a property inspector title of “button “Lamps””.
If I drag out an option menu button onto each of the stacks, the new buttons “Look” the same but their properties are not the same – one is a card button, one is a button. (Same thing happens for other field types dragged onto stack.)
When I look at the project browser the buttons are listed in the tree in different locations. (see attachment) Is there an explanation to all this?
My main problem is that I need to change the menu options for the button on the “Flex Frames” stack. How can I get “Flex Frames” stack to be similar to the “AI Frames” stack?