Which mergExt will work with LC7 AND iOS8?

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Which mergExt will work with LC7 AND iOS8?

Postby DevBoyLars » Thu Jan 15, 2015 8:48 pm

Hello,
which of the current mergExt will work with LiveCode 7 AND iOS 8?

I tested two and both wan't work (Color Picker and Maps).
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Re: Which mergExt will work with LC7 AND iOS8?

Postby JacobS » Fri Jan 16, 2015 2:30 pm

I've gotten mergAV and mergDoc to work perfectly fine using LiveCode 7 and iOS 8.
I'm having problems with mergZXing in iOS 8 on iPads, but am working on trying to figure out the root of those problems.

-Jacob
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Re: Which mergExt will work with LC7 AND iOS8?

Postby scrabbles » Sun Jan 25, 2015 9:57 pm

mergJSON is failing for me with missing symbols for arm64 for Xcode 6.1, LC 7.0.1 and iOS 8.1, i think we have to wait for Monte to release a new version?
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Re: Which mergExt will work with LC7 AND iOS8?

Postby monte » Thu Jan 29, 2015 12:52 am

I will have arm64 builds available ASAP
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Re: Which mergExt will work with LC7 AND iOS8?

Postby andyh1234 » Thu Feb 26, 2015 10:32 pm

My subscription looks like it has ended, does this mean Ill have to re-subscribe to continue to develop with the existing controls?
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Re: Which mergExt will work with LC7 AND iOS8?

Postby monte » Fri Feb 27, 2015 3:50 am

You can use the externals you have already downloaded as long as you like if that's what you mean.
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Re: Which mergExt will work with LC7 AND iOS8?

Postby jiml » Mon Mar 02, 2015 3:18 am

Hi Monte,

I'm getting arm 64 compilation errors with LC 7.0.3 and mergZXing Feb 4.
'file was built for armv7 which is not the architecture being linked (arm64)" offending file = "/tmp.2921.1u0NRapv"

What am I doing wrong?

Thanks,
Jim Lambert
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Re: Which mergExt will work with LC7 AND iOS8?

Postby monte » Mon Mar 02, 2015 5:45 am

Nothing wrong, I need to do new builds for the .3 releases. I should get them up in a few hours
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Re: Which mergExt will work with LC7 AND iOS8?

Postby jiml » Mon Mar 02, 2015 5:53 pm

Monte,

Fantastic!

You are awesome.

Thanks,

Jim Lambert
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Re: Which mergExt will work with LC7 AND iOS8?

Postby andyh1234 » Tue Mar 03, 2015 1:34 am

monte wrote:You can use the externals you have already downloaded as long as you like if that's what you mean.


I guess so, but do the externals downloaded in January work with the Livecode that has been updated with the 64bit option needed for the app store. Im getting the feeling they don't which unfortunately renders all my controls redundant and there is no point building an app I cant deploy.

Is it too late for me to switch to the monthly subscription option, or do I have to find the joining fee to get things rolling again, your controls are the best option in my opinion of iOS apps, but of course everything just keeps rolling on.
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Re: Which mergExt will work with LC7 AND iOS8?

Postby monte » Tue Mar 03, 2015 5:28 am

Yes you will need to get the new builds which I'm uploading now to use them with LC 6.7.3 and 7.0.3.

Shh... don't tell anyone but there's actually still a page accessible where you can get $100 off. I was meant to take this down a few weeks ago but I haven't got around to it yet...
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Re: Which mergExt will work with LC7 AND iOS8?

Postby monte » Wed Mar 04, 2015 12:04 am

The new builds are live now
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