Here's an exercise demonstrating how one can simulate 3d stuff in xTalk: although it consists of a 'blob' being moved relative to a vanishing point, it does demonstrate the basics.
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The stack is available for download 'on the wild side'.
Vanish point
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- Livecode Opensource Backer
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Re: Vanish point
And, just to up the fun, here you can move the blob back and forth and it'll position itself in front and behind objects in the 3D space.
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