errors when trying to save as standalone
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errors when trying to save as standalone
I am trying to save my livecode project as standalone and I am getting errors. I have done this with some smaller projects without any problem. I have tried building on both Mac and Windows and get errors on both. I have tried limiting the build to just the platform that I am building on and that has not helped.
The app is fairly large. it has one main stack and six substacks, one of which holds a fair number of audio clips and images. The total size of the project on Mac is 448.6Mb. On Windows, it is 438Mb. It seems to work just fine on both platforms but I cannot distribute it without making it a standalone.
The errors I get are attached. Is there some way to decode the error trace to get some idea of what my problem is?
thanks,
Mark
Mac:
Windows:
The app is fairly large. it has one main stack and six substacks, one of which holds a fair number of audio clips and images. The total size of the project on Mac is 448.6Mb. On Windows, it is 438Mb. It seems to work just fine on both platforms but I cannot distribute it without making it a standalone.
The errors I get are attached. Is there some way to decode the error trace to get some idea of what my problem is?
thanks,
Mark
Mac:
Windows:
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Re: errors when trying to save as standalone
Hi.
Are you using the "Splash Stack" method?
Craig
Are you using the "Splash Stack" method?
Craig
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Re: errors when trying to save as standalone
I went in and deleted all of the audio clips from a copy of my project and it built so it appears to be a size issue. Does anyone know if there is a setting somewhere that I can tweak? I really would prefer to not have to redesign my app
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Re: errors when trying to save as standalone
Craig,
I am not. One of the design goals was to allow disconnected use, so I need to keep everything in the original download.
However, I did find a workaround. If I save stacks in their own files, then the project builds. I have not yet verified that everything functions corectly, but I appear to be over the build problem.
thanks,
Mark
I am not. One of the design goals was to allow disconnected use, so I need to keep everything in the original download.
However, I did find a workaround. If I save stacks in their own files, then the project builds. I have not yet verified that everything functions corectly, but I appear to be over the build problem.
thanks,
Mark
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Re: errors when trying to save as standalone
Hi mark,
Best regards
Jean-Marc
You may using external files instead of audio clip. I think you can do this easy.it appears to be a size issue.
Sorry I don't knowDoes anyone know if there is a setting somewhere that I can tweak?
Best regards
Jean-Marc
https://alternatic.ch
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Re: errors when trying to save as standalone
Hi.
Just so you know that.
Craig
The splash stack method will build into a single executable, regardless of how many stacks/substacks and their stack files are attached to the splash stack file.so I need to keep everything in the original download.
Just so you know that.
Craig
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Re: errors when trying to save as standalone
Thanks Craig. I did figure that out last night after I built on the Mac for Windows and then looked at what gets put in the windows folder.