mobilePlaySoundOnChannel is crashing Android app - LC Fixed

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DR White
Posts: 686
Joined: Fri Aug 23, 2013 12:29 pm
Location: Virginia, USA

mobilePlaySoundOnChannel is crashing Android app - LC Fixed

Post by DR White » Tue Oct 18, 2016 12:57 am

I am running on Mac Pro, OS X 10.7 (I have updated all my android SDK files) and I am running LC 8.1.RC-2.
I have installed almost all the Android SDK files.

The following scrip works great in IOS environment, but it causes crashes in the Android environment:
In the LC standalone setup for the Android, I have tried several minimum build levels, but none seem to work with this script:

global tTouchSound, MobileFlag

on mouseDown
if MobileFlag =1 then

mobilePlaySoundOnChannel tTouchSound, "current", "now"

end if
end mouseDown

Any help would be appreciated in getting this to work in an Android environment.

Thanks,

David
Last edited by DR White on Wed Nov 23, 2016 9:07 pm, edited 1 time in total.

LiveCode_Panos
Livecode Staff Member
Livecode Staff Member
Posts: 818
Joined: Fri Feb 06, 2015 4:03 pm

Re: mobilePlaySoundOnChannel is crashing Android app

Post by LiveCode_Panos » Tue Oct 18, 2016 9:56 am

Hi David,

This is a bug introduced in LC 8.0.2 RC4, reported in http://quality.livecode.com/show_bug.cgi?id=18484. I suggest adding your email in the cc list, so as we update you when this issue is fixed.

Best,
Panos
--

DR White
Posts: 686
Joined: Fri Aug 23, 2013 12:29 pm
Location: Virginia, USA

Re: mobilePlaySoundOnChannel is crashing Android app

Post by DR White » Tue Oct 18, 2016 11:24 am

Panos,

It has been driving me crazy.
I will add my email to the list.
Thanks for putting my pain to rest,

David

DR White
Posts: 686
Joined: Fri Aug 23, 2013 12:29 pm
Location: Virginia, USA

Re: mobilePlaySoundOnChannel is crashing Android app

Post by DR White » Tue Oct 18, 2016 11:49 am

Panos,

I just got finished adding my email to yours on the "Bug Report" and commented on the need to correct this bug to produce quality Android apps.

I would encourage others to do the same.

Thanks,

David

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