Associating stacks managing mulitple stacks
Posted: Tue Mar 26, 2013 4:15 pm
Is there a way to manage and associate multiple stacks or sub-stacks in a way that is easier to manage?
The reason I am interested in doing this is that I have a project that requires multiple levels of stacks, for example each stack would represent a choice for the user.
I could group the choices, and then set the visible of each group according to the choices made by the user, however that could quickly get confusing, it may be a good solution however keeping up with say 30 cards, and each group on each card, and referring to those in the code, would quickly get really frustrating.
I created a mind map for the layout of the cards and I wondered if there were any method of doing that in LC, (Visually) I suppose there may be some kind of vendor application but is there a standard method of viewing the cards in a way that when you have a need for keeping up with lots of different stacks and different types of text data it would be a lot easier to just drag and drop, add cards to a sub stack and associate that new sub stack vertically instead of the way you see it now which is just a list really.
I guess a Tree would be one way of thinking about this, if you had say a card and then a sub card, (just a thought) then you could literally create a method of managing your assets that makes more sense to the visual mind of most users.
(Ok back on land now)
I know a few years ago there was a stack that would show complex relationships I lost it somewhere long ago, but it would be interesting to see if the stack still worked on the more modern version of LC.
Also as always any thoughts suggestions, implications, sarcasm, or even insults are always welcome., O)
The reason I am interested in doing this is that I have a project that requires multiple levels of stacks, for example each stack would represent a choice for the user.
I could group the choices, and then set the visible of each group according to the choices made by the user, however that could quickly get confusing, it may be a good solution however keeping up with say 30 cards, and each group on each card, and referring to those in the code, would quickly get really frustrating.
I created a mind map for the layout of the cards and I wondered if there were any method of doing that in LC, (Visually) I suppose there may be some kind of vendor application but is there a standard method of viewing the cards in a way that when you have a need for keeping up with lots of different stacks and different types of text data it would be a lot easier to just drag and drop, add cards to a sub stack and associate that new sub stack vertically instead of the way you see it now which is just a list really.
I guess a Tree would be one way of thinking about this, if you had say a card and then a sub card, (just a thought) then you could literally create a method of managing your assets that makes more sense to the visual mind of most users.
(Ok back on land now)
I know a few years ago there was a stack that would show complex relationships I lost it somewhere long ago, but it would be interesting to see if the stack still worked on the more modern version of LC.
Also as always any thoughts suggestions, implications, sarcasm, or even insults are always welcome., O)