Hi
I'm getting this issue in my implementation of mergAVCam (camera control):
http://stackoverflow.com/questions/8772 ... ck-on-load
The answer suggests adding a 0x0px SurfaceView to the ViewGroup when it's created will resolve the issue. Any thoughts?
Cheers
Monte
Android adding SurfaceView causes black flash
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Android adding SurfaceView causes black flash
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Re: Android adding SurfaceView causes black flash
@monte: Seems a reasonable thing to try - the empty SurfaceView could be created on creation of the Engine object, when the main view is created. Have you tried and see if it works?
Re: Android adding SurfaceView causes black flash
I haven't yet.. thought I'd see what you thought first. I'll give it a go and if it works send a pull request.Have you tried and see if it works?
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