iPhone5 added

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splash21
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iPhone5 added

Post by splash21 » Mon Mar 04, 2013 4:50 pm

I've finally got around to testing MobGUI with iPhone5 sizes on the various versions of LiveCode released since MG was created - mobgui.com has been updated with a new download. The published date built into the app is unchanged, so if your key worked for V0.28 then it should also work for V0.29. I did get some strange results switching from retina and back during one test, but it worked fine afterwards, so best to try it out on a copy of your stack first :)
LiveCode Development & Training : http://splash21.com

KennyR
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Re: iPhone5 added

Post by KennyR » Wed Mar 06, 2013 5:52 am

So I am curious....How do you build a version of your application that works for all versions of the iPhone? Do you have to create separate stacks with different dimensions for each version of the iPhone? It is unclear to me just how to go about including my app with all the various resolutions...any thoughts?

gpb01
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Re: iPhone5 added

Post by gpb01 » Wed Mar 06, 2013 7:13 am

KennyR wrote:So I am curious....How do you build a version of your application that works for all versions of the iPhone? Do you have to create separate stacks with different dimensions for each version of the iPhone? It is unclear to me just how to go about including my app with all the various resolutions...any thoughts?
Maybe, reading this, you have more info : http://mobgui.com/doc.php?docId=13

Guglielmo

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