I run into an issue when I try to toggle the looping of a sound that was started with the mobilePlaySoundOnChannel command.
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mobilePlaySoundOnChannel sound, channel, type
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set the looping of player myplayer to not the looping of player myplayer
When thinking about it, the current implementation of mobilePlaySoundOnChannel is a bit unlogical, with the options being "now", "next" or "looping". I think "looping" should be rather treated like a property such as Channel Volume. It would be nice to set it independently from the mobilePlaySoundonChannel command, but maybe it is possible, I just didn't see it yet...
Thanks for any pointers!
Oliver