How to create the Android Material Design UI Look?

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ValiantCuriosity
Posts: 128
Joined: Thu Jun 30, 2016 3:08 am

How to create the Android Material Design UI Look?

Post by ValiantCuriosity » Mon Jan 08, 2018 8:05 pm

Hello Again,

A newbie user question here:

Other IDEs and Frameworks that I've used automatically create User Interfaces that match the device. That is iOS looks like a natively created app when run on the device. Android, when run on the device, looks like a natively created app that uses material design. How does LC approach the native UI looks of a device?

My test runs don't look native when on the device. I'm probably asking something that is addressed somewhere on the website, but I can't find it.

Thanks again. This forum is what keeps me coming back.

-Rachel
May I never be cured of my curiosity! :D

quailcreek
Posts: 746
Joined: Sun Feb 04, 2007 11:01 pm
Location: McKenna, WA

Re: How to create the Android Material Design UI Look?

Post by quailcreek » Mon Jan 08, 2018 11:12 pm

Hi Rachel,
I think you're talking about native input controls. Look up mobileControlCreate in the dictionary.

Here's an example of how I handle xplatform input controls.
Native Input Controls.livecode.zip
(4.01 KiB) Downloaded 266 times

This one is more generic:
NativeControl-2.livecode.zip
(6.14 KiB) Downloaded 251 times
Tom
MacBook Pro OS Mojave 10.14

ValiantCuriosity
Posts: 128
Joined: Thu Jun 30, 2016 3:08 am

Re: How to create the Android Material Design UI Look?

Post by ValiantCuriosity » Tue Jan 09, 2018 12:35 am

Thanks Tom,
I appreciate the examples. I'm enjoying LC, but scratching my head over a lot of things.
-Rachel
May I never be cured of my curiosity! :D

quailcreek
Posts: 746
Joined: Sun Feb 04, 2007 11:01 pm
Location: McKenna, WA

Re: How to create the Android Material Design UI Look?

Post by quailcreek » Tue Jan 09, 2018 12:41 am

There is a learning curve. Happy to answer questions and help as much as possible.
Tom
MacBook Pro OS Mojave 10.14

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