Hi there,
I'm new to LiveCode, but not new to iOS, though my iOS journey has been fraught to say the least.
From what I can see, the video demos are using the plugin of the iOS module, which was for the beta. From the videos, it is easy to see how to run the app in progress in the xCode iOS Simulator.
My question is; "How on earth do I do this from LiveCode 4.5.2, where the iOS module is built in?"
I can build a standalone app and manually drag and drop into iTunes, but even that is a bit tedious. So my second question is; "How do I get LiveCode to build my dev app and put it into iTunes, or do I have to do it manually?"
Regards
Seamus
LiveCode 4.5.2 - Run app in simulator, how?
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
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- Posts: 11
- Joined: Mon Dec 13, 2010 4:12 pm
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- Posts: 11
- Joined: Mon Dec 13, 2010 4:12 pm
Re: LiveCode 4.5.2 - Run app in simulator, how?
Newby error.
Re-read the PDF documentation and located the "Simulate" button.
If you are reading this and trying to find it (I was looking straight at the button and failed to see it), then it is the last button on the right of the menubar.
So, here's to some less dumb questions in the future
Seamus
Re-read the PDF documentation and located the "Simulate" button.
If you are reading this and trying to find it (I was looking straight at the button and failed to see it), then it is the last button on the right of the menubar.
So, here's to some less dumb questions in the future
Seamus