Disappearing Buttons using 9.0.1 Simulator
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Disappearing Buttons using 9.0.1 Simulator
When I click on one of a group of buttons with a scroll down menu and choose an item, the other buttons all disappear. If I click in the place where a button used to be, it shows briefly, then the scroll down menu appears and is functioning, and then the button disappears. Sometimes, when I click where another button of the group used to appear, then they all magically reappear. This doesn't happen on other cards with similar groups of buttons. All used to work fine, but now the app crashes when opening on an iPad with IOS 12. (It doesn't crash when opening in the simulator). Does anyone have any idea what this is all about?
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Re: Disappearing Buttons using 9.0.1 Simulator
Hello Susan,
Which version of LC did you use to build the standalone that crashes on the iPad?
Does setting the acceleratedRendering of the stack to true make any difference (in the rendering of the controls)?
Regards,
Panos
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Which version of LC did you use to build the standalone that crashes on the iPad?
Does setting the acceleratedRendering of the stack to true make any difference (in the rendering of the controls)?
Regards,
Panos
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Re: Disappearing Buttons using 9.0.1 Simulator
I'm having a similar problem with one of my iOS stacks. I have set the accelerated rendering to true but no-joy. I see the same non rendered controls on both the sim and on my device.
LC 9.0.1
Xcode 9.4.1
This is what it should look like. This is wheat shows in the sim and device.
LC 9.0.1
Xcode 9.4.1
This is what it should look like. This is wheat shows in the sim and device.
Tom
MacBook Pro OS Mojave 10.14
MacBook Pro OS Mojave 10.14
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Re: Disappearing Buttons using 9.0.1 Simulator
Thank you,Panos. I used LC 8.1.5 on the version that worked before IOS 12. I used 9.0.1 to build the current one with the problems. I'm using Xcode 9.2 Set the acceleratedRendering to true didn't help, unfortunately.
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Re: Disappearing Buttons using 9.0.1 Simulator
Hello all,
Thanks for the update. Ok, it seems this is because of a recent bug in LC 9.0.1, where the culprit was a disabled control with a non-zero blendlevel. This should be fixed in the upcoming 9.0.2 RC-1 version:
https://github.com/livecode/livecode/pull/6730
BTW feel free to send your stacks to panos.merakos@livecode.com or attach then to bug 21624 (https://quality.livecode.com/show_bug.cgi?id=21624) so as I make sure the issue is indeed fixed before releasing 9.0.2 rc1.
Regards,
Panos
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Thanks for the update. Ok, it seems this is because of a recent bug in LC 9.0.1, where the culprit was a disabled control with a non-zero blendlevel. This should be fixed in the upcoming 9.0.2 RC-1 version:
https://github.com/livecode/livecode/pull/6730
BTW feel free to send your stacks to panos.merakos@livecode.com or attach then to bug 21624 (https://quality.livecode.com/show_bug.cgi?id=21624) so as I make sure the issue is indeed fixed before releasing 9.0.2 rc1.
Regards,
Panos
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Re: Disappearing Buttons using 9.0.1 Simulator
Panos,
I sent my stack data to your email.
I sent my stack data to your email.
Tom
MacBook Pro OS Mojave 10.14
MacBook Pro OS Mojave 10.14
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Re: Disappearing Buttons using 9.0.1 Simulator
@Tom @Susan
I have received your stacks, thanks.
I will test with the pre-release version of 9.0.2 rc-1 and let you know if the issue is fixed.
Best,
Panos
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I have received your stacks, thanks.
I will test with the pre-release version of 9.0.2 rc-1 and let you know if the issue is fixed.
Best,
Panos
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Re: Disappearing Buttons using 9.0.1 Simulator
@Tom @Susan
Good news
The problem seems to be fixed, I will email you screenshots of how your stack looks on iOS 12 simulator when built with LC 9.0.2 rc1
Best,
Panos
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Good news
The problem seems to be fixed, I will email you screenshots of how your stack looks on iOS 12 simulator when built with LC 9.0.2 rc1
Best,
Panos
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Re: Disappearing Buttons using 9.0.1 Simulator
I am grateful!