1136x640 support

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ryanb93
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Joined: Tue Sep 18, 2012 2:48 pm

1136x640 support

Post by ryanb93 » Thu Sep 20, 2012 12:56 pm

Hi, just wondering how soon is it going to be before LiveCode gets 1136x640 support for the new iPhone 5 and iPod Touch 5G screens. They need a 1136x640 splash screen in order to be put into that mode.

Thanks

Dixie
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Re: 1136x640 support

Post by Dixie » Thu Sep 20, 2012 1:01 pm

Then make yourself a 1136 x 640 card...

ryanb93
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Joined: Tue Sep 18, 2012 2:48 pm

Re: 1136x640 support

Post by ryanb93 » Thu Sep 20, 2012 1:04 pm

This wont enable the mode though.. It'll just run in a small screen mode but with the bottom half missing. You need to flag up that your going to be using the full screen.

ryanb93
Posts: 7
Joined: Tue Sep 18, 2012 2:48 pm

Re: 1136x640 support

Post by ryanb93 » Thu Sep 20, 2012 1:06 pm

We need a new bit here for providing the taller spash screen.
Screen Shot 2012-09-20 at 13.05.16.png
Screen Shot 2012-09-20 at 13.05.16.png (9.72 KiB) Viewed 584 times

monte
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Re: 1136x640 support

Post by monte » Fri Sep 21, 2012 9:36 pm

I suspect if you give it a few weeks runrev will sort this out but if you need to you can mess with the plist and copy files to get it working now.
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DRJ-UK
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Re: 1136x640 support

Post by DRJ-UK » Sat Sep 22, 2012 8:54 am

Another thing to remember when updating an app for iPhone 5 et al there are changed requirements for new screenshots:
  • 640 x 1136 (portrait)
  • 640 x 1096 (portrait)
  • 1136 x 640 (landscape)
  • 1136 x 600 (landscape)
The app will not be reviewed until the new screenshots are to the new sizes, including localisations.
LiveCode: Versions 8.0, 8.1
Xcode: Version 7.3, 8.0
Mac OS X: 10.11.12 (macOS Sierra) on iMacs with 3.4 Intel Core i7 & 16GB Memory

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