Converting media assets for use in animation
Posted: Mon Oct 06, 2014 6:56 pm
Hi,
I am porting a Director project to Livecode and need a way to bring in the graphic assets. I have the original asset files (vector drawings) in two formats: Illustrator v7 .ai and Flash swf files. But so far I cannot find any way to import either of those formats into LiveCode.
When I tried using the stack "esp_import_v05c.rev" for this, it does import a test.ai file, but the imported graphic has these problems:
* It imports upsidedown
* It has a bad case of the jaggies
* It won't resize
I use vector art files so they will scale well at different screen sizes. I am using LC 6.6.2. on Windows.
Is v6.7 or v7 of Livecode going to have improved graphics handling? Does this extend to importing? If not, what vector format is supported by Livecode?
Thanks.
Tom B.
I am porting a Director project to Livecode and need a way to bring in the graphic assets. I have the original asset files (vector drawings) in two formats: Illustrator v7 .ai and Flash swf files. But so far I cannot find any way to import either of those formats into LiveCode.
When I tried using the stack "esp_import_v05c.rev" for this, it does import a test.ai file, but the imported graphic has these problems:
* It imports upsidedown
* It has a bad case of the jaggies
* It won't resize
I use vector art files so they will scale well at different screen sizes. I am using LC 6.6.2. on Windows.
Is v6.7 or v7 of Livecode going to have improved graphics handling? Does this extend to importing? If not, what vector format is supported by Livecode?
Thanks.
Tom B.