RevMobile

Create fast, sprite powered games with Animation Engine, co-developed with DerBrill Software!

Moderators: heatherlaine, robinmiller, kevinmiller, malte

malte
Posts: 1098
Joined: Thu Feb 23, 2006 8:34 pm
Location: Ostenfeld germany
Contact:

Re: RevMobile

Post by malte » Sat Oct 30, 2010 9:38 pm

Hi Todd,

two things to try:

before moving stuff, try using

aeLockMoves
aeMoveTo the long ID of group "grpSidebar", 99, 601, 500, "InOut"
aeMoveTo the long ID of group "grpTopInfo", 483, 99, 500, "InOut"
aeMoveTo the long ID of graphic "content", 483, 601, 500, "InOut"
aeUnlockMoves

if that does not help, try playing with aeSetFrameRate at the beginning of your handler.

aeSetFrameRate 75

Hth,

Malte

ctflatt
VIP Livecode Opensource Backer
VIP Livecode Opensource Backer
Posts: 243
Joined: Sun Dec 06, 2009 12:24 am
Location: Fredericktown, MO
Contact:

Re: RevMobile

Post by ctflatt » Sun Oct 31, 2010 9:29 am

Malte:

I will try your suggestions.

Thanks, again, for your input and guidance.

:Todd

Post Reply

Return to “Animation Engine”