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Animation Engine with 8.1.2 Release on Windows 10

Posted: Thu Feb 09, 2017 2:32 am
by gshearne
Hi,
Can anyone help me get started with Animation Engine with the 8.0 release on WIndows 10? I bought it but nothing works like the little documentation indicates it might. Of course most of anything written is years old. I am trying to do a Ken Burns Effect on a PNG image. I also have the image as a vector image created by Adobe Illustrator. I just can not make anything work. I could switch over to my Mac but thought I would throw out the question first.
Thanks
Greg

Re: Animation Engine with 8.1.2 Release on Windows 10

Posted: Thu Feb 09, 2017 1:52 pm
by malte
Hey Greg,

I would be interested in what you see not working. Did you put the library into the messagepath by

start using stack "animationEngine" ?

If it is in use everything should still work as described in the docs. :-)
For a Ken Burns effect, aeChangeRect is your friend.

All the best,

Malte

Re: Animation Engine with 8.1.2 Release on Windows 10

Posted: Thu Feb 09, 2017 4:16 pm
by gshearne
Malte,
Thanks for the quick reply. I do have animationEngine in my stack. I am able to do the basic movement commands with graphics described in the docs. I am also able to skin a button with an image and then move that around. I am just having difficulty figuring out how to do effects on the button. I will try aeChangeRect. Do you have any example stacks with aeChangeRect? I found an example on the net of kind of what I want to do (barndoors) but it is using the aeScrollTo command which I could not find in the new documentation.
Thanks,
Greg

Re: Animation Engine with 8.1.2 Release on Windows 10

Posted: Thu Feb 09, 2017 5:23 pm
by gshearne
Hi,
I am able to use aeChangeRect but I am still missing something. I am sure this is my ignorance about animation. I have simple PNG image file of a beehive in a tree which I used to skin a button. I want to 'zoom' into see the beehive better and not the tree. I used aeChangeRect to bring my rectangle into look at the beehive but my whole button/graphic/image gets smaller. Is there a way to accomplish this 'zooming' effect while keeping the graphic/button/image the original size?
Thanks much,
Greg

Re: Animation Engine with 8.1.2 Release on Windows 10

Posted: Thu Feb 09, 2017 9:05 pm
by malte
Hi Greg,

you will have to use an actual image object for this, not a button. If you are changing the rect of the button, the image won't scale, just its bounding box will.

Hope that helps,

Malte

Re: Animation Engine with 8.1.2 Release on Windows 10

Posted: Fri Feb 10, 2017 6:30 am
by gshearne
Malte,
Thanks for the help. I made some good progress with my 'Ken Burn's' effects. Definitely made it easier using images.

One more question ;-) : Does AE have the equivalent function to LC's move where you specify the path with a graphic line? I tried the aeMoveTo with the random option but it does not look good for what I am trying to do. I am sure this is another case where I am missing the obvious.
Regards,
Greg

Re: Animation Engine with 8.1.2 Release on Windows 10

Posted: Sun Feb 12, 2017 10:47 am
by malte
Hi Greg,

I never got around to wrap it into a single command. Please look at the example for movePolygonal

Hope that helps,

Malte

Re: Animation Engine with 8.1.2 Release on Windows 10

Posted: Mon Feb 27, 2017 4:49 pm
by gshearne
Thanks !! (Sorry for the delay - I have been off on holiday)