Create fast, sprite powered games with Animation Engine, co-developed with DerBrill Software!

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Joined: Thu Feb 23, 2006 8:34 pm
Location: Ostenfeld germany


Post by malte » Mon Feb 17, 2014 11:38 pm

Hi all,

I am pleased to announce the immediate availability of animationEngine 5.1

http://www.derbrill.de/animationEngine/ ... ine5.1.zip

This is a free maintenance release that fixes problems running AE in liveCode 6.6. On top of that we have the first user contribution by Geoff Canyon in this release (thank you very much Geoff). He added commands for 3d point lists.

rotate3DPointList pointList,pXRotation,pYRotation,pZRotation,pFocalLength
ae3dConvertListToScreen pointList,pOriginX,pOriginY,pFocalLength

Also a long standing issue with the collision listener has been fixed.

All the best,


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