Windows 7 mouse locks up ??
Posted: Fri Jun 15, 2012 5:02 pm
Hi Malte:
I have a game that runs fine as a standalone on iOS and OSX, but I just tested in Windows 7 and the animation seems to be locking the mouse up. The app launches, and I can activate buttons, etc until the animation auto-starts, then the mouse clicks don't do anything. The only way to quit the .exe is to windows force close. I run a loop "send loopme to me in .1 seconds" to control the animation - is there something in W7 that doesn't like the send to me?
this might NOT be a animation engine problem, as there are some animated things that happen before my timer starts and they do work. Maybe I'll post this in the windows platform board as well.
I just don't know where to start looking to resolve this.
thanks,
Greg
I have a game that runs fine as a standalone on iOS and OSX, but I just tested in Windows 7 and the animation seems to be locking the mouse up. The app launches, and I can activate buttons, etc until the animation auto-starts, then the mouse clicks don't do anything. The only way to quit the .exe is to windows force close. I run a loop "send loopme to me in .1 seconds" to control the animation - is there something in W7 that doesn't like the send to me?
this might NOT be a animation engine problem, as there are some animated things that happen before my timer starts and they do work. Maybe I'll post this in the windows platform board as well.
I just don't know where to start looking to resolve this.
thanks,
Greg