New Direct Show Player Object - Does it work?

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Re: New Direct Show Player Object - Does it work?

Post by Klaus » Tue May 31, 2016 4:51 pm

Hi Panos,
LiveCode_Panos wrote:Ah I see! Yeah, we will change the default value of dontUseQT to true.
That is weird though. I can successfully play wmv and avi files without having to set the dontUseQT to true first.
Regarding the offset issue, this is reported in http://quality.livecode.com/show_bug.cgi?id=17701 and it will be fixed in the next build.

Thanks for testing :)

Best,
Panos
--
oh, now we have 2 reports, sorry:
http://quality.livecode.com/show_bug.cgi?id=17771


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Klaus

Klaus
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Re: New Direct Show Player Object - Does it work?

Post by Klaus » Thu Jun 02, 2016 3:48 pm

Hi all,

just installed the LAVFilter package, see page 1 of this thread, and now I can even
play FLV videos and some MOV files with e.g. the Sörensen 3 codec!

So don't hesitate and install that stuff, it's free, good times are coming :-)


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Klaus

studawg66
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Re: New Direct Show Player Object - Does it work?

Post by studawg66 » Thu Jun 02, 2016 6:39 pm

Klaus wrote:Hi all,

just installed the LAVFilter package, see page 1 of this thread, and now I can even
play FLV videos and some MOV files with e.g. the Sörensen 3 codec!

So don't hesitate and install that stuff, it's free, good times are coming :-)


Best

Klaus
Klaus, have you tried opening a multicast stream in the new player? I'm having trouble getting my development environment to work properly to test myself, but my app opens a ".sdp" file that references an H.264 UDP multicast stream (RTP). The little testing I have done so far seems to play ".wmv" files just fine, but others are hit and miss, and the ".sdp" files that I really need don't work at all. The same ".sdp" files open just fine in WMP, so I have the right codecs, but I'm not really that familiar with DirectShow, so maybe it behaves differently?

Klaus
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Re: New Direct Show Player Object - Does it work?

Post by Klaus » Thu Jun 02, 2016 7:02 pm

studawg66 wrote:Klaus, have you tried opening a multicast stream in the new player?
Sorry, I'm afraid I don't even know what that is! :shock:

studawg66
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Re: New Direct Show Player Object - Does it work?

Post by studawg66 » Thu Jun 02, 2016 10:01 pm

studawg66 wrote:I'm having trouble getting my development environment to work properly to test myself, but my app opens a ".sdp" file that references an H.264 UDP multicast stream (RTP). The little testing I have done so far seems to play ".wmv" files just fine, but others are hit and miss, and the ".sdp" files that I really need don't work at all. The same ".sdp" files open just fine in WMP, so I have the right codecs, but I'm not really that familiar with DirectShow, so maybe it behaves differently?
Just an update on this...I created a standalone app that does nothing else but try to open one of my .sdp files to a multicast stream and it worked! Video plays just fine! So I must have some "weirdness" in my old app in the way the new player object functions versus using QT in previous builds. That sounds like code issues that can be resolved with some digging, so that gives me some hope.

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Re: New Direct Show Player Object - Does it work?

Post by mtalluto » Wed Aug 17, 2016 9:24 pm

I have submitted a bug report here: http://quality.livecode.com/show_bug.cgi?id=18211

Please add to it as needed. If I am misunderstanding the situation, I would be equally happy to learn more.
Mark Talluto
--
Canela
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http://www.livecloud.io
http://www.nursenotes.net

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Re: New Direct Show Player Object - Does it work?

Post by mtalluto » Fri Aug 19, 2016 5:25 pm

For those that are trying to work with video without installing 3rd party codecs, I found that .avi and .wmv formats work with LC 8.

If you are looking for test animations, you might give this link a try: http://download.blender.org/peach/bigbuckbunny_movies/

https://msdn.microsoft.com/en-us/librar ... s.85).aspx
This link indicates that we should be able to support the h.264 codec. I have not been able to find a video that works though.

I think we are going to have to encode Mac and Win versions of our videos and have our application download/use the appropriate videos.
Mark Talluto
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