Regular Polygons Effective Points Bug

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capellan
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Regular Polygons Effective Points Bug

Post by capellan » Sun Apr 02, 2017 4:51 am

Hi all,

Could you test if you could get the effective points of a Regular Polygon with 6 sides or 10 (or more) sides?

1) Create a regular polygon
2) set the polysides of it to 6 or 10 (or more) sides
3) put the effective points of it

In my Ubuntu setup, Livecode crash after getting the effective points of a regular polygon with 6 or 10 (or more) sides.
Does it works fine in your own setup? Which OS and LC version are you using?

Thanks in advance!

Al
EffectivePointsBug.zip

jmburnod
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Re: Regular Polygons Effective Points Bug

Post by jmburnod » Sun Apr 02, 2017 8:20 am

Hi,
It works with OS X 10.12.3, LC 8.1.3
best
Jean-Marc
https://alternatic.ch

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Re: Regular Polygons Effective Points Bug

Post by FourthWorld » Sun Apr 02, 2017 4:38 pm

Nice demo stack, very handy. I tested on Ubuntu 14.04 with LC 9dp6 and it worked great at all points tested (3,4,6,8,10,12,20, and more).
Richard Gaskin
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capellan
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Re: Regular Polygons Effective Points Bug

Post by capellan » Mon Apr 03, 2017 7:58 pm

Many Thanks for testing this in your own setup.
Looks like this bug was fixed in later LC versions :)

MaxV
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Re: Regular Polygons Effective Points Bug

Post by MaxV » Tue Apr 04, 2017 4:58 pm

I confirm it works perfect on linux Mint 17.2 and livecode 9-dp6
Livecode Wiki: http://livecode.wikia.com
My blog: https://livecode-blogger.blogspot.com
To post code use this: http://tinyurl.com/ogp6d5w

richmond62
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Re: Regular Polygons Effective Points Bug

Post by richmond62 » Tue Apr 04, 2017 6:15 pm

Confirm it works on Mac OS 10.7.5 with LC 8.1.3

and

confirm it works on Xubuntu 16.04, 64-bit with LC 8.1.3

and

confirm it works on Xubuntu 16.04, 64-bit with LC 9 dp6

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